CC3+ crash when tracing FT3 map
I have created a great map in FT3 which I have exported using multiple files to CC3+. I am working on one of the smaller maps trying to create something with it in CC3+. When I try to trash the landmass, as soon as I complete the trace CC3+ crashes. I have tried reducing the detail level in the FT3 export down to 640 (it was set to fine) but it still crashes. I am running Windows 7 and I have read that CC3+ has some fractal problems but I haven't read any specifics. What can I do to get this to work? The whole point of buying FT3 and CC3 was to be able to create this amazing world map and then creating detailed maps in CC3+. Thanks for any help.
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Another option would be turn off the multipoly option on your CC3+ export (Edit the export setting, click Next a couple of times to get to the "Detail Level" page and uncheck the "Multipoly Each Contour Level" checkbox). The memory problem doesn't seem to be present when using regular polygons. Note that when exporting regular polygons from FT, things may look a little different in CC3+ (it's been a long time since I looked at that section of the program, so I don't recall what the precise differences are).
2. If you do need to trace it, you can try to reduce the number of nodes in the landmass first. Right click the Explode butto, select Remove Nodes, and select your landmass.
In both cases above, I recommend exporting without the multipoly option, as explained by Joe above.
Also, notice that if you installed FT3 in the default location from the installer, you need to run it as admin (right click, select run as administrator) to change the export options, since they are stored inside the installation folder, and Windows blocks access to write files in this directory for programs that are not running with elevated privelegies (even if you are logged on as an administrator), so it is very possible that even if you tried to change the export settings, that they didn't take because of this, since there is no error message indicating this, the only way to check is simply edit them again and see if the new setting you set stuck or not.
What are you trying to accomplish by tracing over the path that was exported from FT3? Also, which command at you using to trace the landmass from FT?
Jslayton, I am simply selecting the default landmass tool and hitting T to trace and choosing my points on the coast line which I did export from FT3. Once I complete this step and I attempt to do anything else is when it crashes.
I create a bmp. Sheet and layer. Make then active and insert the bmp or png. I use bitmap fills under fs. Fill style window to fill in the landmass. I use polygon to follow the outline of landmasses.
As I zoom around the polygon will go behind the imported file. One one landmass is completed, hide the layer the inserted file is on. Check the look of the polygon. Show the inserted file and continue.
After that is completed. I hide and freeze all layers except the one the inserted file is on. I delete the inserted file. Show all layers and add symbols, etc. to complete the map.
A bit tired and just woke up but that should get you started.
If you haven't yet, I would try running Update 13 again.
I really dislike the multiple file export feature. It can generate thousands of sterile blocks of information cut at unfortunate places that a human has to look at and manually annotate. it can also display some bugs that make the output very hard to reconcile from map to map. I much prefer to use FT's views feature, because you can pick areas that interest you precisely and then repeatably view those areas again. Sure, you need to add your own hyperlinks in CC3, but I that it's usually a small thing in the overall workload, especially because you're going to be doing things like adding forests and roads and labels and symbols anyhow.
Maybe someday FT will get features like labels and lines and symbols. Maybe it will get in-built slippy-map support like direct output to leaflet.js or Cesium. Maybe I will change my mind about the multi-file export if it gets those sort of features. However, I suspect that those things aren't going to pop up overnight.
Edited for typo due to auto correct.
I think my new plan will be to just take my FT3 map and zoom into sections I want to map in FT3. I can export a png or bmp of that and lay it into a CC3 map and then free hand trace the land mass. I can then lay my symbols based on the climate and altitude maps in FT3. I guess I could export 2 bitmaps on different sheets/layers, one for climate and one for altitude, to help me know where to lay mountains and forests and what not. I am sure it will all work out, I was just hoping the trace feature would make my life a bit easier.
In case your interested, here is my world map.
Second, If I understand what you're saying here, it sounds like you don't want to use the landmass style that FT3 exported, with the altitudes and climates and all that, is that correct?
If so, then Monsen's suggestion to use the Change like Draw Tool command is probably a LOT easier than tracing. Check out this discussion about exporting the coastline and changing it to a different CC3+ style.
Cheers,
~Dogtag
The other issue I have, and this is just a lack of knowledge of the software, after I change the draw tool and put the land on, which I had to create a new layer and sheet for since other elements from the exported map shared the default layer and sheet, I then attempt to do the same with the sea. I create a new layer and sheet but it is disappearing behind something and I can't figure out what or why. Any idea on this? Thanks again for all your help. You guys have been fantastic!
Remember, the first 1,000 maps were a pain for me. You are doing much better.