Oldie but Goodie
Quayuazue
🖼️ 1 images Traveler
Campaign Mapper
Introduction
This manual shows you all that you need to know in order to create great maps quickly and easily. The first chapter “basics” is full of essential information about the CM screen and telling CM what to do. The remaining chapters contain short tutorials that show you how to accomplish specific mapping tasks. If you complete the tutorials in the order they are given, you will build a map in the recommended order.
Other sources of information
The manual is your introduction to CM and the best place to start. You can also get detailed information from:
CM’s Interface Guide. This is the drawing you see the first time you start CM. It shows you the names of all the icons, and summarizes CM’s controls. I suggest you print the Interface Guide for easy reference.
CM’s Help System. At any time you can get in-depth information on every command by pressing the F1 key, or selecting Help from CM’s Help menu. Browse under the help system’s “Contents” tab and you will find help divided into logical categories.
Documentation on Disk. The very latest version of this manual and tutorial is available on the Core Rules II CD-ROM in the directory “CM\Documents”.
The Campaign Mapper mail-list. This is a very active list, run by gamers, to help new users and discuss all things map related. To subscribe, follow the instructions at the ProFantasy Software web site, www.profantasy.com
Found this looking through some old files - wow i feel old
Darren
Introduction
This manual shows you all that you need to know in order to create great maps quickly and easily. The first chapter “basics” is full of essential information about the CM screen and telling CM what to do. The remaining chapters contain short tutorials that show you how to accomplish specific mapping tasks. If you complete the tutorials in the order they are given, you will build a map in the recommended order.
Other sources of information
The manual is your introduction to CM and the best place to start. You can also get detailed information from:
CM’s Interface Guide. This is the drawing you see the first time you start CM. It shows you the names of all the icons, and summarizes CM’s controls. I suggest you print the Interface Guide for easy reference.
CM’s Help System. At any time you can get in-depth information on every command by pressing the F1 key, or selecting Help from CM’s Help menu. Browse under the help system’s “Contents” tab and you will find help divided into logical categories.
Documentation on Disk. The very latest version of this manual and tutorial is available on the Core Rules II CD-ROM in the directory “CM\Documents”.
The Campaign Mapper mail-list. This is a very active list, run by gamers, to help new users and discuss all things map related. To subscribe, follow the instructions at the ProFantasy Software web site, www.profantasy.com
Found this looking through some old files - wow i feel old
Darren
Comments
Somewhere around here I have the Dragon magazines I was reading in like 1993 or 1994 where I first saw the advertisements that lead to me eventually purchasing everything..
A slimmed down version of CC2, called Campaign Mapper, was included in the AD&D Core Rules 2.o software. At that time, Profantasy offered an upgrade path to the full CC2. Also DD2 and the FRIA (Forgotten Realms Interactive Atlas) were partially compatible with Campaign Mapper. There are some symbols in CM that were not included in CC2 for some reason as well. CM is how I learned about Profantasy and is why I now own the full CC3+ suite.
CM was actually really powerful if a bit underrated.
I actually did a map in CC-DOS 2 years ago for the Community atlas, just for fun.
Quake Island
Someone needs to write a history of Profantasy and make it part of the webpage, so that interested people can get a sense of the roots of this wonderful company.
I remember how I really wanted the program, but I couldn't afford it (was still in school back then), and I was also using an Amiga computer, so this wasn't compatible anyway.