That should be relatively easy. First, create a copy of the catalog file containing these symbols. Then open it up for editing (load it up as a map instead of in the symbol catalog window). Now, use symbol manager to delete all the other symbols in the catalog.
Finally, to make a toolbar button, you need to edit the menu file. These are the .mnu file in the CC3 installation directory. Open the appropriate file (like dungeon.mnu for the dungeon designer toolbar). If you look at the file, the lines should be more or less self-explanatory. The command you need to tell CC3 to load a symbol catalog is CATALOG.
Just give a reply if you need more details. I am writing this from my phone, which for some reason doesn't have CC3 installed, so I don't have the technical details at hand right now.
that totally worked! thanks a million. it was a pain to open the catalog that the cut tool was in whenever it was needed. quick question though, where do the icons for the menu buttons live(CAMONSTER....etc)? did a file search and found nothing.
Those are internal program resources, you won't find them as separate files. But you can create and reference your own icons. This is how it would look in the menu file: #430,#Bitmaps\Icons\cit.bmp:[Cities Menu]{~|CMENU SYSTEM\cit.mnc;}~|CMENU SYSTEM\cit.mnc;
Comments
Finally, to make a toolbar button, you need to edit the menu file. These are the .mnu file in the CC3 installation directory. Open the appropriate file (like dungeon.mnu for the dungeon designer toolbar). If you look at the file, the lines should be more or less self-explanatory. The command you need to tell CC3 to load a symbol catalog is CATALOG.
Just give a reply if you need more details. I am writing this from my phone, which for some reason doesn't have CC3 installed, so I don't have the technical details at hand right now.
#430,#Bitmaps\Icons\cit.bmp:[Cities Menu]{~|CMENU SYSTEM\cit.mnc;}~|CMENU SYSTEM\cit.mnc;