August Mapping Competition - Building Floorplans - Win Prizes
Time for a new mapping competition. I hope as many people as possible can join in. Competitions are a great way of testing yourself and making something new. If you are short on time, pick something small and easy, participation is the main goal. And please compete even if you don't need the prize, competitions are more fun when many people participates.
Theme
So, the theme of this competition is building floorplans. More precisely, you will be making building floorplans for buildings in the city of Vertshusen from the Community Atlas.
The idea here is that you pick a single building and map it (or a few buildings if the other buildings belong to the main building, like outhouses, sheds, stables, etc, but the idea is to map a building, not a street or square view). The idea is to map the buildings from that map, so you are expected to keep to the general shape of the house you pick, but you are of course allowed to add additional details that are to small/insignificant to show up on the city map.
How to Participate
All you have to do is to make a CC3+ map of one of the buildings inside the city walls and post the exported images here (see below for map requirements and restrictions).
You are recommended to maintain a Work In Progress (WIP) thread showing your progress on the map, but this is no requirement, it's just fun to see the process. And it is still allowed to ask for feedback even if it is for a competition.
However, I do hope as many people as possible will also submit their competition entry to the community atlas. This is NOT a requirement to participate, but it is very much appreciated if you do. And to ensure people mapping for the atlas don't do the same building, I kindly ask you to reserve it first by simply claiming it in this thread. To claim it, simply edit the cropped image of the city below, mark your building clearly, and post the modified image. The claim belongs to the first one claiming it, don't wait for any confirmation of the claim. Of course, if you don't intend to submit your map to the community atlas, you don't need to claim a spot first either. And of course, when you are submitting to the community atlas, I also need the .fcw file. You can post this with your entry, or send it to me later.
Restrictions & Requirements
- The map must be made wholly in CC3+. No pre or postprocessing.
- Only artwork from official add-ons allowed, as well as the free artwork resources listed here. No custom symbols or artwork found elsewhere. (Edit: I realized after starting the competition that there was also a few links at the bottom of that page to other interesting art resources, but that are not properly integrated with CC3+. I won't change the competition rules midway through, but be aware that I cannot accept maps for the community atlas that uses these resources, only the resources listed int he first section - "Free Addons" - can be used for maps that go into the community atlas)
- The building should be one of the buildings inside the city walls of Vertshusen. All buildings are up for grabs, numbered and non-numbered, but for the numbered buildings you are obviously expected to stick to what the label tells the building is, while for unnumbered you are free to make the place whatever you think fits
- Your entry should be a single main building, but including buildings belonging to the main buildings like outhouses, sheds, stables etc is allowed. This means you can for example claim two buildings next by each other and say it is an inn and the connected stable for example, but you should not map several unrelated buildings. It is up to you how many floors the building will have, and it is up to you if you map all floors on a single map file next to each other, or if you use multiple files.
- The building floorplan is the main objective, it's up to you how much focus you will have on the outside of the building (garden, street, corners of other buildings sticking into your area, etc)
- Try to consider what the building located there would actually be/include. Probably won't be a farmhouse or windmill inside a city for example.
- Keep in mind that the city map is in metric when measuring the size of the houses to determine the size of your floorplan. You're free to make your floorplans in either metric or imperial, as per your preference, just remember to convert the size if you use imperial.
Time Limit
The contest ends on September 1st, 23:59 UTC. All entries must be in before that limit to be eligible for prizes.
Prizes
There are four prices available, in the following categories. Each person is only eligible for one prize, if the same name shows up multiple times, the prize continues on to the next in line. Same happens if someone declines their prize (like if you already own everything and don't have anyone in mind to give it to)
The top prize is a $50 store voucher provided by ProFantasy
Best Building - In this category, the best complete building is considered, with all floors. The building may consist of one or more map files, they'll be judged as a whole, and winner determined by community vote
Then we have three products gifted by Steve Smith. They are Cosmographer 3, Source Maps: Cities and Fractal Terrains 3. The winners of the following categories can pick their desired price from these three, pick order in the order listed below.
Most interesting floorplan - In this category, the winner will be the entry with the most interesting floorplan. This is judged per floor, not for the complete building. Judged by community vote.
Random Draw (x2) - We will also draw two random winners from the participants.
The Community Atlas
The community atlas is a collaborative world-building project. The city of Vertshusen is one of the cities in the atlas, and with this competition, we declare it the community city project for the atlas, which we are trying to map the floorplan for every building to flesh out the entire city. So please feel free to submit additional floor plans to this city at a later stage, also after this competition is done. Vertshusen vas chosen because it's size make it a realistic project to complete over time, and the map size ans style allows for individual buildings to be identified without resorting to district or street views.
Note that while Vertshusen is a community atlas city, you do not have to contribute to the community atlas to participate in this contest. Only people who submit their .fcw files will be included in the atlas, so you don't need to do anything in particular to not be included, but of course, we hope that as many participants as possible also contribute their entry to the atlas.
Good Luck!
Comments
I'm in, but I will have to think about which building to do.
If all buildings are taken, why not have alternate floor plans ?
Jim, I cannot conceive that all buildings will be taken.
Well, that may be, but I just waned to pop that idea out there. I might forget.
Any chance of putting the number code here in the Rules, so people don't have to find it? @Monsen
I would like to claim this 10x8 m building - a general store which will be modelled after the one on Flinders Island, only somewhat bigger, and 3 stories (upper one being proprietor's quarters).
The other thing to be aware of is the sewer system if anyone wants to connect there.
Yay!, count me in. I'll take nº5, the Arena, if that's okay with everyone. I'm thinking of something like this as a reference.
It's first come, first serve, so you don't need to check with anyone. As long as no one has claimed it earlier in the thread, any building belongs to the first claimer.
Happy mapping!
I would love to participate but am trying to find a building suitably sized for what I would like to do.
Please excuse my poor American brain as I am forced to convert from metric to imperial units. This map is scaled in meters correct? So to convert I would multiply by 3.28 correct? Are the majority of the buildings in this city especially small or am I converting wrong? By my calculation some of the mid-sized buildings are not much wider than my living room (3.35 meters or about 11 feet) and I have what I would consider a small house.
Are my calculations wrong?
Yea. multiplying by 3.28 is correct. Buildings are not particularly large, but medieval buildings were often quite small.
I think the midsized buildings are more than that. The one I am doing is 8x10m. The smaller builings are indeed small, but most are also double or more storey - rather like the narrow tall houses of many European cities in their old quarters - even in many places in new countries like Australia - especially Sydney.
Thanks @Monsen and @Quenten! I'll confess that my only familiarity on historical buildings (and which I base most of my designs on) are from the US colonial period. They are quite a bit larger than these. I will need to adapt my thinking if I want to do something for this. 😉
You could use a metric template, which is what I intend, if I can get myself to work on this.
I'm going to claim this building in the south of the city. "Pappy's Pub".
I'd like to bagsy the temple west of the Courthouse, please!
Hopefully before folks get too involved in their mapping for this, it's worth reflecting that Vertshusen is situated around 65° South latitude on Nibirum, which means it's about on the Antarctic Circle (for Nibirum, this is at 65°S). So in summer, the Sun never sets, and in winter it never rises. For those less familiar with such locations, it may be worth examining some of the architecture and building layouts used in settlements in such places today on Earth - Alaska, Northern Canada, Iceland, northern Scandinavia and northern Russia (there are no southern hemisphere equivalents on Earth) - some aspects of which might require a nudge or two from magical elements to replace the technological ones, given there really weren't many substantial, permanent settlements around the Arctic Circle during medieval-equivalent times on Earth.
Ok, yeah. I'm in.
I'll be taking the southern gatehouse..
I claim this one
I'll take number 13 Distillery (whiskey), Should be a good challenge for my first floor plan.
Hi!
I would map the Blue rose Tavern
Here is my entry for the competition - Bowman's General Store, with an adventure hook.
So, I have a question about the Atlas and the competition rules: can I create different floors in different .fcw files, then assemble all of them in yet another .fcw file via the Copy to Clipboard / Paste or Paste (non-visual) commands, and still be included in the Atlas?
Sure. Copying entities from one map to another doesn't change anything, so if the original maps were suitable for the atlas, then the destination will work fine as well.
Also, both for this competition and the atlas, it doesn't matter if the maps are separate files or one file with several floors on them. In the atlas, I would just hyperlink the former, but both forms work equally well. And the main prize for the competition is for the best building, doesn't matter if it is multiple fcw's or a single one with multiple floors. Also, since the atlas is just an addition to the contest, the atlas maps doesn't have to take the exact same form as the competition version, the rules are just intended for a clear and fair contest.
I too have a question...
There's an asset (raster image) included in the official Profantasy products, but it's not a readily available Symbol. Can I use it to create a symbol and still qualify?
I think any vector symbol is OK, as it gets included in the map file.
As long as the image file is installed by an official product, and it lives in the CC3+ data directory, it is ok. If it isn't already a symbol, be careful when making it into one though. If it doesn't already have the four different resolutions (_VH, _HI, _LO, _VL), DO NOT tell CC3+ to create them when importing as a symbol, as that would change the image name, resulting in something only you have. Image files must be used exactly as they were installed by the product.
I think any vector symbol is OK, as it gets included in the map file.
As long as the image file is installed by an official product, and it lives in the CC3+ data directory, it is ok.
Great!
I think any vector symbol is OK, as it gets included in the map file.
Yes. Thanks for chipping in. I assumed it would, but it's best to ask, to be on the safe side.
I do have a couple of vector symbols already.
If it isn't already a symbol, be careful when making it into one though. If it doesn't already have the four different resolutions (_VH, _HI, _LO, _VL), DO NOT tell CC3+ to create them when importing as a symbol, as that would change the image name, resulting in something only you have. Image files must be used exactly as they were installed by the product.
I intended to leave everything as-is, but it's a great observation. Thanks!