Is there a way to do a raised wood effect?
JulianDracos
Mapmaker
I know how to do a carved wood effect. For example, I know how to make it look like a lake was cut out of say wood. It looks depressed within the map.
What I am wondering is if there is a way to reverse that? That is, instead of making a map look like it was carved down, but raised up?
(If for some reason you are not following what I want, look at images of wood panel art. Those show images were say there is a flower that carved such that it may exist at 2-3 different height levels.)
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Bevel or Lighted Bevel sheet effect?
That what you mean?
Cal
A bevel might be a way to do what I want, but that effect isn't what I am after.
If you look at the map posted here: https://forum.profantasy.com/discussion/8209
Edit: actually I have done the raised effect before. I just forgot about it. What I would want to do is have it such that the symbols seem raised off the map a bit as though it had a wood backing and then map symbols were just painted on the wood. Of course I would want some symbols to be higher than others.
Glow helps - inner for looking below, outer for looking above
If you mean to make them look like they are floating you could combine the bevel with a drop shadow. The longer the drop shadow effect the higher up they will look.
Drop Shadow would be the ticket, as per @Loopysue's suggestion, with the addition that because sheet effects apply wholesale to all entities in a sheet you also need multiple sheets to accomodate the sense of variations in height.
I did a similar thing for a pit, using a large sandy area bitmap fill for the first level. And then using gray of different bmp percentage in bitmap fills to give a view of deeper depths into a pit.
I am trying to do this in an overland map. When I use the drop shadow, I am not seeing any changes. Outer glow seems to work, but even that is a bit weird. I suppose some symbols/map styles may work better with sheet effects than others.
To get an idea of what I wanted to try to do, say you place a mountain symbol. I want that mountain symbol to be raised off the map, but still look like it is attached. I do not want a floating effect, but a raised effect.
You could put a land bitmap fill and the mountain on top of it.
Put the effect on the fill. Note I haven't tried this.
In the sheet list it would be
background
land fill ( name it whatever you want)
symbols
text
Most effects don't work directly on symbols in CC3+. The simplest way to get what you're asking for is to draw a small polygon directly under the symbol and apply the drop shadow effect to the sheet with that polygon.
So I did both the polygon and land fill option. They both worked. That is, I was able to apply the sheet effects and the effects worked. The symbols look like they are floating. Not exactly sure about the look. I think I would really have to work on a map in its entirety to see how it looks. Tracing each symbol can be time consuming . . .
In general, I think using the land fill option is better. The color merges with the symbols so if you use a polygon it looks like whatever color fills it (unless there is an option to make it blank and there probably is, I just do not know it.) The land fill permits you to just use the land color that is underneath it anyway.