FT3: Constraining land mass by latitude
Howdy, folk. Apologies if this is the wrong category; I'm totes the clueless newb.
I've read the essentials documentation for FT3, and can't seem to immediately locate a more in-depth manual, so I can't really RTFM on this one. I'm trying to create a world which, as the Hitch-Hiker's Guide to the Galaxy says, "is by improbable circumstance almost entirely tropical islands." Specifically, I'd like to constrain about 90% of the land mass to the area between 30° N and 30° S latitude. Is there a relatively simple way to do this? Is there a relatively complex way to do this?
I thought about just using the raise / lower terrain tool and selecting everything outside the tropics to lower, but... eh. Wanted to see if there was a capability to just generate the world that way, first.
Thanks for your time and attention.
Charlie
Newb in Clownshoes
I've read the essentials documentation for FT3, and can't seem to immediately locate a more in-depth manual, so I can't really RTFM on this one. I'm trying to create a world which, as the Hitch-Hiker's Guide to the Galaxy says, "is by improbable circumstance almost entirely tropical islands." Specifically, I'd like to constrain about 90% of the land mass to the area between 30° N and 30° S latitude. Is there a relatively simple way to do this? Is there a relatively complex way to do this?
I thought about just using the raise / lower terrain tool and selecting everything outside the tropics to lower, but... eh. Wanted to see if there was a capability to just generate the world that way, first.
Thanks for your time and attention.
Charlie
Newb in Clownshoes
Comments
However, since you mention it, there is a large and comprehensive section all about FT3 in the Tome of Ultimate Mapping, if you would like there to be more information. I am also assuming that you have found the built-in Help?
There are global raise and lower tools available in the menus, so you could refine that a bit by selecting everything outside the tropics and using one of them?
There are probably much more refined ways of doing this, but I will leave that to the real experts to describe
Help?
jslayton?
If that doesn't work, you can use something like paint to create a bitmap that has the area you want to keep in white and the parts that you want to discard in black. The simplest way to do this is to select something in FT3 and use Select>>Save Selection to save the raw bitmap. Then edit the bitmap in something like paint and save it. Finally, use Select>>Load Selection to load that bitmap as the selection and work from there.
Is yours such a world?