Line to Path function causes crash
When I try to run the Line To Path function on one of my coastlines, CC3 crashes. I just installed patch 7 to see if that would fix it but it did not. Are there any known issues or limitations with this function?
Comments
Lisa
What is sort of a problem I see right now is that I can't tell when it's a line or Path, is there a way to check to see what it is? I normally just check to see if it's segmented and that will tell me it's a Line.
Also, having some problems taking said Fractal Path and Straight lines to become a Poly. I "Line to Path" the lines, and then try to "Path to Poly" all of the Paths I have made, and keep getting these annoying lines crossing the whole entity.
"Fixed" it by:
1/ "Exploding" the existing paths (this breaks the fractal lines into numerous short line segments), and then
2/ Using "Line to Path" and selecting all of the lines in the former paths, this combines them into one long path (possibly a shape if the new path forms an enclosed shape),