How can I get my floors to look like this with Annual 97 - OSR
caveCrawler
Traveler
Annual 97 - OSR continues to fascinate me but I seem to be limited with what I can do. The floors being the biggest problem. I am not happy with the tiles (there are too many so it looks plaid) or rocks or grid.. is there a way to get it to look more like dyson logos floors like this one? Are there other floor options that I am missing? Thanks for any info.
Comments
You may even be able to find a PNG of that sort somewhere online.
But the tile sets in the annual don't look exactly like Dyson's does, they were only meant to resemble it sort of, not emulate it exactly.
Doing that for CA97, I couldn't find anything like the two floor/grid tiling/texturing options you were hunting for. There have other monochrome dungeon Annuals though, like CA48, which has an offset/non-grid floor texture a little like your second example, and Pär Lindström's Black and White Dungeon style in CA82, which again has a flagstone floor texture that while not a grid, does resemble your second preference illustration.
The Jon Roberts dungeon style in CA51, although full colour, does have a clean, square floor tile texture option in grey, which might work a little like the Dyson Logos grid, while the Dwarven Dungeons flagstone floor style in CA94 is similarly coloured, but could work loosely like that in your second example, and does again give a neatly square grid pattern.
I only checked for dungeon sets in the Annuals though, so it's possible you may find something better elsewhere; there's a lot of material to hunt through in CC3+ even without all the Annuals, and I seem to spend more effort hunting through the possibilities than actually mapping sometimes!