Help! I'm a noob trying to world build at the FT, CC, and CD level all at once!
Okay, so let me try to articulate my problem as coherently as possible...
I bought CC3+ a couple of years ago. Now that I'm actually DM'ing a D&D game I'd like to make maps for my home-brew game. I bought FT and what I hoped to be able to do was start by making an entire planet with FT, export the files to CC3+ to add continental/country detail, and then export those maps to eventually add in village level detail with CD (City Designer). Is this level of comprehensive detail even possible? I have scoured youtube looking for tutorial on how to do this but I'm just not finding the information I need.
My main hang up is that I want to be able to export particular islands and land masses generated on a world sized maps to the exact shape and scale across all three levels of detail so that it stays consistent. I can't be the only one who has desired this. Can anyone help me> I'd be very grateful!
I bought CC3+ a couple of years ago. Now that I'm actually DM'ing a D&D game I'd like to make maps for my home-brew game. I bought FT and what I hoped to be able to do was start by making an entire planet with FT, export the files to CC3+ to add continental/country detail, and then export those maps to eventually add in village level detail with CD (City Designer). Is this level of comprehensive detail even possible? I have scoured youtube looking for tutorial on how to do this but I'm just not finding the information I need.
My main hang up is that I want to be able to export particular islands and land masses generated on a world sized maps to the exact shape and scale across all three levels of detail so that it stays consistent. I can't be the only one who has desired this. Can anyone help me> I'd be very grateful!
Comments
Finally, once I add all the country/continental detail I want on CC3, can I then export those files into City Designer to plot out specific villages and settlements? I just want the land marks to be exactly uniform at all levels of detail. Continuity is key.
I hope this question made sense.
The process of taking piece of a CC3+ map and export part of it to a higher detail map is explained briefly in the editing chapter in the CC3 manual (look in the Trace section), and in much higher detail in the Tome if you have that. But the main principle is to just use clipboard copy to copy the detail from one map to another, and use cut/break to remove parts you don't need (or draw new entities by tracing the old ones), then use tools like fractalize to add additional definition.
FT3 to CC3, first page
A forum discussion on this with links to my template and Natalya Faden's bitmap files and maps she made with them.