Viewing nodes for objects such as terrain and moving them
Hello all,
I have been doing a lot of watching tutorials and reading guides, but I am sure I will still end up asking a lot of noob questions.
I placed some scrub land terrain down and then some forest next to it.
Unfortunately i made their boarder too straight in one section and it looks off (I'm getting pretty good with effects so I'm not looking for an effect answer here).
What i want to do is to be able to see the actual nodes of a terrain object and be able to re-position them. Is this possible?
Thanks and sorry for the noob question.
Kind regards,
Jason
I have been doing a lot of watching tutorials and reading guides, but I am sure I will still end up asking a lot of noob questions.
I placed some scrub land terrain down and then some forest next to it.
Unfortunately i made their boarder too straight in one section and it looks off (I'm getting pretty good with effects so I'm not looking for an effect answer here).
What i want to do is to be able to see the actual nodes of a terrain object and be able to re-position them. Is this possible?
Thanks and sorry for the noob question.
Kind regards,
Jason
Comments
Cheers,
~Dogtag
For straight entities (including fractal lines), the nodes are always exactly at the point where the line changes direction (note that for a wide line, this point is always in the center of the line. If you have trouble picking the nodes, making the pick cursor larger will help (tools -> options -> pick cursor aperture).
To re-position nodes, use the node edit command (left toolbars)
Note that there is a node manipulation tutorial in the Edit chapter of the manual.
Edit: Ninjaed by Dogtag
This helped a ton, not sure why I missed the Ctrl +F in the manual, I better RTFM more, and will revisit the node portion of the edit chapter.
Appreciated.
Jason