Making a Traveller style hexmap
HI,
Im looking at making a hexmap in the style of the Traveller Subsector maps, I have Cosmographer with the Traveller templates but need to change them from the normal 8 parsec by 10 parsec format into 10 by 10 parsec.
Also I need to keep the snap points the same as the Cosmographer ones for planet/name/bases placements.
Any advice and help would be very welcome.
Thanks in advance,
Rog.
Im looking at making a hexmap in the style of the Traveller Subsector maps, I have Cosmographer with the Traveller templates but need to change them from the normal 8 parsec by 10 parsec format into 10 by 10 parsec.
Also I need to keep the snap points the same as the Cosmographer ones for planet/name/bases placements.
Any advice and help would be very welcome.
Thanks in advance,
Rog.
Comments
I have been around a long while, and sometimes I leave out info in my posts. I sometimes forget others haven't been here forever like me.
I've tried creating a sector grid from scratch, but I'm having a few problems. For some reason, the default on the "from scratch" option seems to be a framed box wider than it is long, and I don't see a way to change it. When I alter the height and width settings on the grid, it just makes the hexes larger or smaller within said framed box rather than altering the length of the framed box.
Any wisdom or help would be greatly appreciated.
Warm Regards,
Howard
Rog.
Howard
When you cropped your sector, did you add in a sector legend? I assume that's a Corel trick rather than a Cosmographer one.
Thanks,
Howard
Yeah I added the other parts later when doing the final cropping.
Wish there was a simpler i.e. internal Cosmographer way to accomplish it.
Howard
Here is the 10x10 subsector map you needed. The steps used were to go to view > view-window color and change the window color to something other than white. Then go to sheets and effect and hide all of the sheets except the common sheet. There will be a box on the common sheet move it to any othe sheet with nothing on it (I used the "Bases" sheet). Back to sheets and effects and select the grid sheet. You should now see only the hex grid. Copy the last two rows on the left side of the hex grid, paste them in position. Back to sheets and effects, select the map borders sheet and hide the grid sheet. adjust the location of the border. Back to sheets and effects select the background sheet and hide the map border sheet. Adjust the background the same way you did the border. Now back to sheets and effects, select the sheet that you put the first box on and hide the background sheet. Move the box back to the common sheet. If the common sheet is not a choise in the selector box, go to the tools > sheets > move to sheet and move the box that way. Now change the window color back to white. Done.
And lastly here is the FCW file. Open it and save as a template. No editing in any other programs etc. I will do the sector map for Howard tomarrow late. By the way you can modify any tempate using this type of a techneque, in just about any way you want.
This about what you had in mind? It still needs work.
Rog
I wasn't able to open the sector parsect.png file, however -- I don't think it got uploaded.
I really appreciate the help; I'd tinkered for hours and hadn't gotten anything worth saving.
Warm Regards,
Howard
Do you have any idea how to alter the "map legend?" I'd love to add some other planet designations, and remove some of the other designations, like prison planet, for instance. I've dug around in the graphic files and can't seem to find a way to pull up the map legend to tweak it.
best wishes,
Howard
Last ask more question if you need to!
I appreciate your time and assistance very much. When I get time this weekend to mess with it I'll try to post a result.
best,
Howard