Map size restrictions
Can anyone tell me if the map size is restricted?
I'm trying to create a world map W25,000 H14,411.
Also, when trying to create a land mass that is very large, the "Land Mass" tool stops tracking the clicks and iI end up with only a small part of the land mass actually drawn.....
I'm using CC3+
I'm trying to create a world map W25,000 H14,411.
Also, when trying to create a land mass that is very large, the "Land Mass" tool stops tracking the clicks and iI end up with only a small part of the land mass actually drawn.....
I'm using CC3+
Comments
As for the problem with creating land masses, there are two things to consider
- Do you have any entities on the MAP BORDER layer. Most drawing tools are designed to stop at the map border, and errant entities on this layer in the middle of your map will cause the drawing tool to think it has reached the edge. This layer should generally just consist of a few entities at the actual border of the map, nothing else.
- If there are no problematic entities on the MAP BORDER layer, how many times to you click when placing your landmass. Generally, because of limitations in the underlying operating system, it is not recommended to have entities with more than 10000 nodes, although I am unsure of the actual max limit (fractalize command seems to refuse to go beyond ~20000 though). The landmass tools are fractals, and with the default setting of the landmass tool for the CC3 default overland style, each click means 16 nodes placed. The actual size isn't a problem, but the number of nodes can be.
Bu the bottom line is, you shouldn't make a continent that detailed. While it is tempting, because of CC3's zoom functionality, to make a map that is so detailed that the coastline will look good almost no matter how far you zoom in, it is not recommended to do that. Instead, you should make a coastline that looks good on when viewing the full map, and at reasonable zoom levels (2x, 4x or thereabout), and rather make separate detailed local maps of the areas you want to have further details on. This also generally prevent maps from looking too messy on zoomed out view, because you don't get tempted to place too many detailed features.
Oh well.
Thanks.
I usually don't use the FT3 exports directly myself, I usually just export a coastline only export, then import this into a CC3(+) map of the appropriate style, then change the style of the landmass to match the map style via the 'Change as drawtool' command found by right clicking change properties.