Posted By: JimPMoving an iso tool above the floor makes a positive space, below the floor makes a hole.Just like this. All I did was use the cyinder tool.
Posted By: DkarrAlso the 3d Projection and Extruding tools are very impressive, though I ran into very weird issued with the extruding as sometimes it would make negative spaces (holes) instead of positive spaces (elevations). I'll have to work on them a bit until I figure what causes the difference.
My first foray into creating an isometric symbol was long and arduous, and in the end slightly unsatisfying. I can import the png into a symbol but for the life of me I can't get the symbol origin to match the perspective grid. All in all it was a great learning experience, even if it did not work exactly as I wanted.
Below is a cavern area I created using multi-levels, 3d extrusion, and fractal poly (flat) to 3d Projection (isometric).
Posted By: ShessarDogtag is right the symbol is really cool.I couldn't resist playing with this and I got it to work properly. For this symbol, when importing the png, set the Symbol Origin to the middle/center.
Posted By: MonsenThe origin options in the symbol import dialog is not really designed for isometric symbols.I'll recommend that you open up the symbol for editing, and use View -> Move Origin to set the origin manually exactly where you want it.
Posted By: Monsen View -> Move Origin to set the origin manually exactly where you want it.