Unable to Edit Landmass
Hello all. I'm fairly new to CC3 (using CC3+) and I've been having problem after problem. As mentioned in other threads, this is what I'm working with...
Core i5-4690K @3.5GHz
16GB DDR3-2400
Solid State Hyrbrid Drive
Windows 10
Big Three Installed (CC3+, DD, CD) + SS1.
I also have TUM3 and CC3 (for TUM). Both CC3 and CC3+ were installed as per the support documentation (two separate references).
My most recent issue is that after creating my landmasses and starting work on things like mountains and forests, I notice something I don't like about a coast and suddenly I realize I'm unable to edit landmasses (Using the Default Landmass button + e for edit). I've been able to roll back to a previous save but I've already lost quite a bit of work TWICE because I had to revert to a save from some time ago after realizing I'd lost my ability to edit landmasses. I can upload an example - two different points in a project and yet with one file I am able to edit a coastline and the other I cannot. Hopefully there is something I'm triggering/changing that someone can inform me of.
I've tried this over and over with different zooms for precision, different layers selected, different sheets selected, effects on, effects off, all layers but the coastal layer hidden, all layers thawed, checked and resaved my "Select Method" under options... I cannot edit my landmasses! WTH do I keep doing that does this?
Also, thank you in advance!
Core i5-4690K @3.5GHz
16GB DDR3-2400
Solid State Hyrbrid Drive
Windows 10
Big Three Installed (CC3+, DD, CD) + SS1.
I also have TUM3 and CC3 (for TUM). Both CC3 and CC3+ were installed as per the support documentation (two separate references).
My most recent issue is that after creating my landmasses and starting work on things like mountains and forests, I notice something I don't like about a coast and suddenly I realize I'm unable to edit landmasses (Using the Default Landmass button + e for edit). I've been able to roll back to a previous save but I've already lost quite a bit of work TWICE because I had to revert to a save from some time ago after realizing I'd lost my ability to edit landmasses. I can upload an example - two different points in a project and yet with one file I am able to edit a coastline and the other I cannot. Hopefully there is something I'm triggering/changing that someone can inform me of.
I've tried this over and over with different zooms for precision, different layers selected, different sheets selected, effects on, effects off, all layers but the coastal layer hidden, all layers thawed, checked and resaved my "Select Method" under options... I cannot edit my landmasses! WTH do I keep doing that does this?
Also, thank you in advance!
Comments
I would suggest my 'save as a different increment number filename' method before you start.
Coast2_001, save it. Edit a bit, save as Coast2_002, edit a bit, save as Coast2_003, etc.
That way you haven't altered the original. And if the edit time does go past game time, the changes were done by a high level spell caster their characters haven't ecountered yet when you show them the new edited map.
Layers are not frozen or hidden.
@theparadox1083, if someone more technically knowledgeable doesn't have an answer for you soon, you may want to go through technical support. If you do that, though, I hope you'll come back to one of your two threads on this topic and let the rest of us know how (or if) it was resolved.
Sorry I can't help.
~Dogtag
On the one you can edit, they are different polygons.
I hid all sheets, but coastline on both maps. And all layers except coast/sea.
Try changing the draw tool settings back to what they were originally by clicking on the CC3 button on the top button bar.
It is not really a good idea to change the default drawtools, but rather you should create new ones and base them off of copys of the defaults.
However, CC3+ allows you to do so via the symbol catalogs but breaks the default draw tool(s). This is something to keep an eye out for. I know it frustrated the heck out of you, but it is actually helpful when someone finds a glitch that we need to look out for and/or work around.
Thanks Monsen! You always manage to teach me something new (and correct me when I misunderstand something.)