DD3 - Curved Walls with Straight Walls?
Hello all,
New to the product, and finding the interface extremely frustrating and clunky. I'm trying to build a dungeon that starts with a corridor that opens into a room. I want the room wall to open in a circular fashion. I followed the tutorial on "" and I think I managed to creat some walls that kind of curve out, but it looks pretty lousy. It looks like someone dropped a semicircle on top of a straight line (which is what happened).
Isn't there a better way to do this? I thought this tool could meld the walls together to resolve the issue with these seams?
Anyway, any help would be appreciated. Thanks.
New to the product, and finding the interface extremely frustrating and clunky. I'm trying to build a dungeon that starts with a corridor that opens into a room. I want the room wall to open in a circular fashion. I followed the tutorial on "" and I think I managed to creat some walls that kind of curve out, but it looks pretty lousy. It looks like someone dropped a semicircle on top of a straight line (which is what happened).
Isn't there a better way to do this? I thought this tool could meld the walls together to resolve the issue with these seams?
Anyway, any help would be appreciated. Thanks.
Comments
I hope that helps you get your answers
What you are attempting to do, seamless walls, can be done but there are multiple ways to skin that particular cat, and familiarity with the software is recommended for any of them.
To accomplish it you would first convert every one of the walls to LINES (NON-VISUAL SCALE XY is a useful way of doing this). Then you would use the LINE to PATH command (LTP2) to convert everything to one path. You might have to do multiple passes with the Line to PATH to get all the items. If you want it all to be one massive wall you might have to then convert to a polygon and change the line width.