System resources
(CC3+ and CD3)
So I was working hard on my city, with all the resource stuff turned off. I turned them on and saved. Unfortunately, my city won't load up now ... I think it's too big.
And because it's stuck in the "loading", I can't get in to turn any of the stuff off.
Does anyone know how I can adjust the loading stuff so I can get my city back? I'd love to be able to increase the memory available ... right now it's not using more than 190 MG, but I've got 16GB of physical Ram just sitting there ...
(I'm running this my gaming rig so this shouldn't be a problem ... If I can run Fallout 4 at max settings I should be able to have this render a city ...)
Thanks!
So I was working hard on my city, with all the resource stuff turned off. I turned them on and saved. Unfortunately, my city won't load up now ... I think it's too big.
And because it's stuck in the "loading", I can't get in to turn any of the stuff off.
Does anyone know how I can adjust the loading stuff so I can get my city back? I'd love to be able to increase the memory available ... right now it's not using more than 190 MG, but I've got 16GB of physical Ram just sitting there ...
(I'm running this my gaming rig so this shouldn't be a problem ... If I can run Fallout 4 at max settings I should be able to have this render a city ...)
Thanks!
Comments
So, Monsen's solution should get you back up and running. But, if you want to be able to run this map with all the resources turned on (maybe), what you need to do is is research "3gb switch". We used to use that on high-end CAD workstations running Win XP so we could get to about 3 or 3.5 GB processes. But note, expect system instability. And, since I haven't done it since XP, not sure how it would work (or even if it is available) in one of the "modern" Windows OSs.
Anyway, I believe memory usage is not the problem here, so making more available is not going to solve anything, as the OP said it is not using more than 190MB. Since this is way below the 2GB it can use without doing any changes at all, it is not a memory limitation problem.
http://forum.profantasy.com/comments.php?DiscussionID=5244&page=1#Item_0
This might have been more of a problem with CC3 than CC3+, but your post reminded me of this issue.