1. The town Andergast were the adventure begins. It's made with John Roberts City Stile with objects from Bitmap Style B and some plants from Mike Schley.
Both are quite nice. I especially like the town. Most seem too regular, as if an urban planner was in charge. This, instead, seems nicely irregular and more like a place someone lives in.
Regarding the overland map, near the walled town a river passes under a hill: is there supposed to be a tunnel there? Also, the hill symbols seem a bit large in relation to the other symbols, especially the forests.
Wow, that's a lot of work for walls, but it paid off nicely!
I forgot to mention earlier, I also applaud your use of symbols, particularly the table or trapdoor symbol, for things other than their initial purpose, like the stairs landing. Very nice!
Comments
Regarding the overland map, near the walled town a river passes under a hill: is there supposed to be a tunnel there? Also, the hill symbols seem a bit large in relation to the other symbols, especially the forests.
Great work, though!
One thing I notice, though, is that it seems the walls do not cast directional shadows. The doors do but the walls don't. It seems a bit strange.
Other than that, I think these are awesome. And I agree with Barliman, the towns have a refreshing "organic" look to them. Thanks for sharing!
Cheers,
~Dogtag
Yes I forgot the shadows of the walls and made the walls with the closed polygon tool.
I forgot to mention earlier, I also applaud your use of symbols, particularly the table or trapdoor symbol, for things other than their initial purpose, like the stairs landing. Very nice!
~Dogtag
DMG