pen width in CC3 is double that it was in CC2

I recently upgraded to CC3 (and I've got CC3+ but haven't installed yet, waiting on the City Designer support) from CC2.

My maps in CC2 had 0.3mm pen widths on the dungeon walls - on a 300 dpi printer, that's about 4 pixels wide.

When I print from CC3, that 0.3mm pen width is now a little over a millimeter wide. Those lines are way too thick.

Anyone have any ideas on what could be going on ?

Comments

  • JimPJimP 🖼️ 280 images Departed Legend - Rest in Peace
    I've noticed sometimes the width is 0.0001 instead of 0.0, check and make sure it is 0.0. This is within the past month or two.
  • RalfRalf Administrator, ProFantasy 🖼️ 18 images Mapmaker
    It is possible that the working of the pen width (which should really rarely be used, since it is a printer/system dependent setting) has changed from CC2 to CC3. The workaround would be to change your pen width settings in the map (right-click the Change Properties button to access "Change Pen Thickness".
  • I use the pen width because then I can print my maps at various levels of "zoomed-in-ness" and the line thickness will be the same - in this case, 0.38 mm (which is 4 pixels on a 300 dpi image). So no matter what, that's the line thickness I want in the resulting image, it works well with the Lulu printing process.

    Anyhow, the math is all screwed up in CC3. I want 4 pixels wide at 300 dpi, so that's 4/300 inches, 0.38mm. I'm getting roughly 8 pixels now - it's pretty much doubled.

    I can get back to 4 pixels by going 0.17mm. But I've got a ton of symbols in my symbol libraries relying on pen width working. I'll have to redo everything, which stinks.

    I'm seeing the problem with both the Ghostscript printer driver and the printer driver for my HP Deskjet 3050, so I expect it's CC3 and nothing driver related.
  • And it looks like the issue is fixed in CC3+. So I'll use that. Any word on when City Designer compatibility will be released?
  • RalfRalf Administrator, ProFantasy 🖼️ 18 images Mapmaker
    I'm working on the CD3 compatibility update right now. Should be here soon(ish).
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