CC3 and Memory Resource
Ok apologies if this has been neat to death, but i did do a quick search on the topic and found some old threads so wasn't sure if there was anything newer.
So just this weekend i tried to save my map to as a rectangular png file. The map size was a Dungeon 200x150. The values i was saving as, were 2000x2400 with the idea that it was going to , crop to aspect ration and restrict to a map border, 75% png and AA turned up to 75% png compression maxim. While i assumed it was going to a take considerable time to render (I was later going to convert to JPG in GIMP.) I was surprised that after an hour the program crashed. Further insult to injury was all the work i had done on the map was gone. It seemed the save file was reverted back to just the background and a single outside bit map, all my symbols and effects were gone. Needless to say, i lost hours of work.
So i came to the resolve maybe my settings were too high, then i read CC3 should be able to handle up to 6000px dimensions. So i assume im not doing something right.
MY goal is to save at a high resolution so i can import them into my VTT and not lose any quality when zooming.
I have read about the pdf export method and will try that tonight when i get home. But was hoping for other suggestions.
Below are my specs.
CPU i5
8GB RAM
770 Nvidia GTX 4GB (Not Sure if the GPU matters?)
So just this weekend i tried to save my map to as a rectangular png file. The map size was a Dungeon 200x150. The values i was saving as, were 2000x2400 with the idea that it was going to , crop to aspect ration and restrict to a map border, 75% png and AA turned up to 75% png compression maxim. While i assumed it was going to a take considerable time to render (I was later going to convert to JPG in GIMP.) I was surprised that after an hour the program crashed. Further insult to injury was all the work i had done on the map was gone. It seemed the save file was reverted back to just the background and a single outside bit map, all my symbols and effects were gone. Needless to say, i lost hours of work.
So i came to the resolve maybe my settings were too high, then i read CC3 should be able to handle up to 6000px dimensions. So i assume im not doing something right.
MY goal is to save at a high resolution so i can import them into my VTT and not lose any quality when zooming.
I have read about the pdf export method and will try that tonight when i get home. But was hoping for other suggestions.
Below are my specs.
CPU i5
8GB RAM
770 Nvidia GTX 4GB (Not Sure if the GPU matters?)
Comments
I've exported larger files than that so I know it's possible. That being said, my experience with CC3 is it is somewhat unstable (this is about CC3, not CC3+ which I haven't used yet). I don't think I've ever worked with a large map file for any length of time without having it crash at least once or twice. So, the fact it crashed in itself isn't that noteworthy.
After hopefully recovering your autosave, you might try exporting at one of the predefined settings and see if it works. Then you can slowly change settings until it stops working.
Did you try looking for your map through the file> open menu? If you saved it, CC3 crashing won't erase the save.
I do have Auto Save turned on.
I'll have to look when i get home but i didn't see a file called autosave in my saved files directory. Or is it stored elsewhere in the program folders. It may be moot though as i have since started a new map or began rebuilding my old... again i have to check.
This actually happened to me last week when working on another map. I was doing as you suggested and saving to an incremental file, "just in case." I guess i like to gamble since i didn't do it this time around.
But I could deal with these setbacks as long as i can figure out the how to save a large hi res file... this makes me nervous as I have a large underground temple complex i want to work on for an adventure my group is playing, and up until now i have only created relativity small maps in DD3.
Yes i did try the file>open function, but my save directory is in a separate folder outside the program folders, not sure if that would make a difference?
I should add, i have pressed the "save Now" button when prompted by auto save as well as the save button in the top left corner of the program. Do they overwrite each other?
Edited to Add: There is only one autosave file, so if you've started a new map and used auto save, the new map is what is in the autosave.
Thanks for the help you two!
I raise a glass in your honor!