Is there a way to use trace for floors of odd-shaped rooms?
Okay, so when it comes to drawing landmasses there is an option to use trace so things line up on the coast lines and the like with the default terrain tool. Is there a similar feature that can be applied for floors? I ask because I need to make floors for a building that has straight and curved walls. The outline of the rooms for the project in question can be found here: http://forum.profantasy.com/comments.php?DiscussionID=3651&page=1#Comment_29948
I ask because for some reason, I'm unable to use that tool when drawing a DD3 map. I'm assuming that the template does not allow for that tool to be used.
I ask because for some reason, I'm unable to use that tool when drawing a DD3 map. I'm assuming that the template does not allow for that tool to be used.
Comments
Select the bent rectangle icon. That allows you to draw odd-shaped rooms. It is similar to the polygon tool for overland maps.
You can select different foregrounds, like hatching, bricks, etc.
Remember that when tracing the rooms in that structure, you will need to trace each wall individually, because trace traces along one single entity at a time, it doesn't do a combined outline. (But there is nothing wrong with doing multiple traces during the drawing of one polygon however)
One sheet for the entire structure, then add the walls on another sheet.
I thought I had posted these before, but evidently not.
I did these using the room tool for polygon rooms.
@JimP:
I don't think you understand Richard's problem here. If you look at the image he posted, you will see that he needs the trace functionality because the walls are ARCs, something the dungeon designer room tool cannot do.
If you're unfamiliar with the Change like draw tool function, this post explains how to use it to make a polygon look as if it had been drawn by a specific drawing tool!
Cheers,
~Dogtag
I would draw the entire floor as one entity, and then draw the walls on another sheet.
A quickly drawn, I'm not great at drawing, but here it is. I used polygon room, and the different line drawing tools on the right side of CC3.