WIP - Lair Challenge Map
Once again I've decided to have a go at doing the Map competition.
I've been having a play with DD3 and have created a 300 foot square Lair map with a Labyrinth surrounding the Lair of a horde of undead and their undead Necromancer master.
I was wondering if you guys could share some opinions and also some hints of ways to improve the look and feel of the dungeon sheet effects.
I've been having a play with DD3 and have created a 300 foot square Lair map with a Labyrinth surrounding the Lair of a horde of undead and their undead Necromancer master.
I was wondering if you guys could share some opinions and also some hints of ways to improve the look and feel of the dungeon sheet effects.
Comments
I'd still love some feedback, my current thoughts are about adding more variety in the walls and floor fills.
The floor could use a bit of work, maybe a few bloodstains from past adventurers that didn't make it?
A few rocks also might work, depending on how old the dungeon is.
All in all I like the dungeon/labyrinth.
This is the current WIP.
The work on illumination is very cool, but yes, it looks a bit empty now...
But, to be more specific, I like cavern/dungeon combination. I'm happy to see you cracked the cavern maze issue you were having. I also really like the different textures/colors you used for inside the dungeon. It gives it a "sectional," purposeful feeling. The directional wall shadows help to give it more depth, too. The whole thing has a classic, early role-play feel too it. I'm eager to see how you decorate.
Nice job!
~Dogtag
I especially like the scale bar. But, yeah, I'd recommend another font.
~Dogtag
Other than sorting out the darkness, is there anything that you'd suggest needs doing in the maze?
~Dogtag
You ought to post in this thread
http://forum.profantasy.com/comments.php?DiscussionID=4354