Memory use while rendering
KenG
Traveler
How does cc3 use memory when rendering a jpg or png file.
I'm working on a city file with a large number of houses, rendering at 1600 * 1600 and getting crashes.
What can I do to help with this issue? Larger swap file, more ram?
I can normally render at 6000*6000 with no issues.
Thanks
I'm working on a city file with a large number of houses, rendering at 1600 * 1600 and getting crashes.
What can I do to help with this issue? Larger swap file, more ram?
I can normally render at 6000*6000 with no issues.
Thanks
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