Wrong sheet for walls with geomorph dungeouns
Hi everyone.
I'm a new user of Profantasy products.
Just now I'm reading the The Tome of Ultimate Mapping, playing with DD3.
Trying to use the geomorph dungeon as explained in the tutorial, I've found a strange behaviour in how the walls are placed.
Using Basic and Flagstone tilesets, the walls are created on a new "Solid" sheet. Apparently, Dirt tileset works fine, placing the walls on the WALLS sheet.
Am I doing something wrong?
I'm a new user of Profantasy products.
Just now I'm reading the The Tome of Ultimate Mapping, playing with DD3.
Trying to use the geomorph dungeon as explained in the tutorial, I've found a strange behaviour in how the walls are placed.
Using Basic and Flagstone tilesets, the walls are created on a new "Solid" sheet. Apparently, Dirt tileset works fine, placing the walls on the WALLS sheet.
Am I doing something wrong?
Comments
Have you updated your CC3 installation to the most recent version (Update 11, CC3 v 3.43) ?
Recently I've also installed Annual Vol. 1
I'll try to reinstall all the software on a test PC.
Now I've opened the "Geomorph basic.FSC" file, to investigate the tileset.
The tile named "G1 Room 5' Edge" has (for wall symbol) Line Style 0 (Solid)
I've changed it with Line Style 263 (WALLS) and now the symbols are placed on the right sheet.
I still have a new Sheet named Solid created on my map, but at least it works.
The fix is as you found out, just replace the line style (All of these symbols have the 'Convert Line Style names to Sheets' option enabled, if anyone is wondering why the line style have anything to do with this. This is the standard way of making multi-sheet symbols).