Missing symbols and more in DD3
I am following along with Joe Sweeney's DD3 tutorial, and it seems I am missing a bunch of symbols. He uses symbols (an idol and a column for instance) that I don't seem to have. I've checked some of the other symbol catalogs and one I can tell symbols are missing in the weapon catalog. There are no weapons except for two ballistas. (No swords, axes, clubs, etc.)
The columns I do have have an issue in that the intersection point is on the edge of the column and not in the middle (does that make sense?) so the column never lines up with the middle of the column on the middle of the grid point. Is there a method align the columns to do this? Do the missing columns have the center spot in the center of the column (In the tutorial his columns align as I expected) or do I have to make the symbol? Can a symbol like that be made? Having not made any symbols yet I'm not even sure what questions to ask. Anyway, I need help.
Thanks!
The columns I do have have an issue in that the intersection point is on the edge of the column and not in the middle (does that make sense?) so the column never lines up with the middle of the column on the middle of the grid point. Is there a method align the columns to do this? Do the missing columns have the center spot in the center of the column (In the tutorial his columns align as I expected) or do I have to make the symbol? Can a symbol like that be made? Having not made any symbols yet I'm not even sure what questions to ask. Anyway, I need help.
Thanks!
Comments
Open a starship template, make whatever changes you need to make to create the starships you want. Save it in your template folder, name it something.
That is what I have done to make it easier for me to turn out all the maps I do.
~Dogtag
At about the 1 minute mark he's showing a menu of doors and at about the 2 minute mark he's showing a menu of temple items (statues, etc). In both cases the list of symbols is much greater than DD3 seems to have (unless as stated there's a way to expand the DD3 symbol catalog available via the symbol icons).
BoomerET
It's a video tutorial linked on the tutorials page on the profantasy website. It is linked to a youtube video. Here's the address:
Tutorial 1c: Dungeon Mapping with Dungeon Designer - Basics
There are some symbols missing from the wall features catalog: a number of different doors starting at about 50sec
There are more missing from the Temples and Statues catalog:
The idol he uses starting at about 2:00 minutes
The pillar used starting at about 4:25 (The aforementioned column I do have doesn't line up the same way as in the video)
The slab used starting at about 5:20
The lava pit from the Elemental catalog at about 5:40
The symbols I do have appear much cruder than in the video.
Thanks for looking at this.
- From the menu, select Symbols>Master Settings Filters.
- Make sure Filter 1 is set to DD3 Color and that it is selected.
- Click OK.
- Click the Wall Features catalog button .
I hope that helps.The Master Filters dialog displays. It should have a list of one or more filters to use when searching for Dungeon Designer catalog file names.
Actually, I don't know that DD3 Color needs to be the first filter, but it should be selected. On mine, Filter 2 (DD Pro Filled) was selected instead and I had to click the radio button for Filter 1.
The dialog box closes.
The correct DD3 catalog symbols should now load. Similarly, they should now load for any of the catalog buttons that have DD3 symbols (e.g., I don't think DD3 has a walls/geomorphs catalog).
~Dogtag
Thanks,
~Dogtag
Rhuiren and pauldj, it sounds a bit like you are using the limited CC3 dungeon style and it's small selection of symbols. Are you sure you started a new map based on one of the DD3 templates, not the "CC3 Dungeon" one?
Btw Dogtag, how did you know to go look at the master filter setting to fix the problem? I'm sorry you had encountered the same problem but thrilled you knew how to fix it.
Now, if we can only figure out why it happened. To both of us. Personally, I wonder if it's something to do with the DD3 templates.
Cheers!
~Dogtag
For the record, I "reset" CC3 by opening an overland map and placing a symbol. Then I created a new map based on the pre-defined dungeon template, 200' x 160' battlemat shaped.fct. Same issue!
So, I reset it again as above (overland map... placed symbol...). Then I created a new map where I decide the settings myself, DD3 Dungeon. Not only does this work properly, as expected, but I noticed something else.
Using the pre-defined template, I had to manually click the DD3 menu button to get the DD3 catalog buttons and menu options (everything was still CC3/Overland until I did). But when I picked the Decide settings myself option, everything automatically set itself for DD3.
~Dogtag
I've had CC3 for a while, and hadn't really dug into it. In the past week or so I picked up a few programs, including some source maps like Castles that are CC2 based. In looking around, I see that there is an install order that is recommended that I hadn't followed, so I don't know if that might be somehow tripping the DD2 symbol issue - just a flyer of an idea.