Troglodtye's Lair
anomiecoalition
Traveler
Real life has kept me super busy lately - but, I made a map over the last couple weeks that I entered into the Cartographer's guild lite challenge. Figured I'd share it here.
It depicts a cavern that is situated beneath an inn in a small coastal fishing village. The cavern is an entry and storage point for a smuggling operation run by the Inn Keeper. He has found a way to manipulate a small tribe of Troglodytes into protecting it and often disposes of meddling adventurers in the well (If all goes as planned – PCs would be drugged by the Inn Keeper and wake up falling into the dark cavern through the well entrance – they will need to fight/sneak their way through the lair to the safety of the dock).
The Traps (depicted on the right pane) disperse Troglodyte “Musk” whose scent alerts others than enemies are about. The Step traps can be found throughout, while the Chest trap is situated with other cargo in the map and is used to alert the Trogs when smugglers besmirch their otherwise impeccable reputation for integrity by trying to steal loot…if you can’t trust a smuggler who can you trust?
The whole thing was made with CC3 (with the exception of a few touch ups and the traps which were made in photoshop)
Full Resolution version here (http://drunkennerdery.wordpress.com/2013/05/19/troglodytes-lair/)
It depicts a cavern that is situated beneath an inn in a small coastal fishing village. The cavern is an entry and storage point for a smuggling operation run by the Inn Keeper. He has found a way to manipulate a small tribe of Troglodytes into protecting it and often disposes of meddling adventurers in the well (If all goes as planned – PCs would be drugged by the Inn Keeper and wake up falling into the dark cavern through the well entrance – they will need to fight/sneak their way through the lair to the safety of the dock).
The Traps (depicted on the right pane) disperse Troglodyte “Musk” whose scent alerts others than enemies are about. The Step traps can be found throughout, while the Chest trap is situated with other cargo in the map and is used to alert the Trogs when smugglers besmirch their otherwise impeccable reputation for integrity by trying to steal loot…if you can’t trust a smuggler who can you trust?
The whole thing was made with CC3 (with the exception of a few touch ups and the traps which were made in photoshop)
Full Resolution version here (http://drunkennerdery.wordpress.com/2013/05/19/troglodytes-lair/)
Comments
My favorite is the way you drew the traps.
Did you draw them yourself?
I'm not sure I understand exactly what's going on, terrain-wise, with the caves in the upper-right, though. It looks to me as though there are shelves or terraces moving upward and then water. Do the caves around area 1 go up or do they go down? If they go up, is there a sheer drop from the level part of the caves down into the water?
Regardless, I think the map looks splendid. Another triumph for you, sir.
Bravo!
~Dogtag