FT3 height adjustment

Hi all, first post here. I recently purchased FT3 and am loving it. I followed the Genesis of Israh tutorial (awesome tutorial btw) http://www.worldofgotha.com/PF_TUTORIAL/israh2.html Here and found when I sent the file to wilbur from FT3 again the height range had changed. I started with a range of -30k to 30k feet. Now I had in excess of -79k to 90+k. I was able to make do and made http://i250.photobucket.com/albums/gg264/Coraan/Ankaur-1.jpg My world map of Ankaur

Next I wanted to zoom in on the continent in the middle so I could go through the tutorial again and make a more detailed, closer map. However when I reimport the map into FT3 I now have a height range even greater. Which seems to be stopping me from saving in most formats. http://i250.photobucket.com/albums/gg264/Coraan/FT3capture.jpg The height range is now -105k - 90k I have tried to change the height range in the world settings primary tab which seems to only adjust the color key range. I went to remap altitudes and have no clue how that thing works. Though I have played with it and can seem to get the top or bottom to raise/lower.

My question is, is there a way to adjust the max/min height range for a map after its been made? ie change -90k --90k to -30k --30k? If not in the program, any way to edit the file?

2nd question: I have tried to download terraformer from the subscription page but every time I download anything from there is stops randomly. I submitted a help ticket but have not recieved a response yet. Perhaps due to it being unssported. Is there another place to download terraformer from?

Thanks in advance
Edit: Apparently I can not get the links to work either.

Comments

  • jslaytonjslayton Moderator, ProFantasy Mapmaker
    Try Tools>>Global Math Tool with "Offset = Offset Multiply Constant" and type 0.3 into the "Constant Value" edit field.
  • Seems all that is doing is shifting the range to a higher or lower area depending on value entered. ie instead of -90 to 90 it is going to -80 to 100. What I'm trying to do is raise the lowest and lower the highest without creating a massive flat area (Everything in between adjusts)
  • jslaytonjslayton Moderator, ProFantasy Mapmaker
    Sorry about that, it's been a while since I read the Israh tutorial. Before using the math tool, you'd need to do Tool>>Actions>>Burn Into Surface to force everything into the offset channel. The burn action resamples your surface to the world resolution, so you will likely want to use Map>>World Settings:Editing to set the custom editing resolution back to 4096 before doing the burn.
  • That did it! Thank you very much.
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