Any tips for exporting to JPEG with effects on and getting it to work < 1hr?
So I'm using a pretty stout machine. 16 gigs of ram, quad core, and a beefy video card, but regardless of the hardware I throw at it, when I turn sheet effects on and try to do a save as...jpeg ... I can reliably go off, watch a film, eat supper, and *maybe* have it complete when I come back ... if it hasn't crashed.
If I have a dungeon map at 180x180, and I have it broken down into 5' squares, a few rooms, about 12 symbols, half a dozen doors ... nothing crazy going on here ... what's the best way of printing it out as a jpeg at 1" (final print) = 5' (map scale). Yes, it would be a big image - but let's say I had access to a printer that could handle it, is it even possible to export a jpeg that big - print quality - from CC3/DD3? Because everything I've tried causes small explosions and the dead to walk the earth.
Or is the only practical way to do jpeg exports of rectangular selections and piece the little bugger together?
If I have a dungeon map at 180x180, and I have it broken down into 5' squares, a few rooms, about 12 symbols, half a dozen doors ... nothing crazy going on here ... what's the best way of printing it out as a jpeg at 1" (final print) = 5' (map scale). Yes, it would be a big image - but let's say I had access to a printer that could handle it, is it even possible to export a jpeg that big - print quality - from CC3/DD3? Because everything I've tried causes small explosions and the dead to walk the earth.
Or is the only practical way to do jpeg exports of rectangular selections and piece the little bugger together?
Comments
I don't print, so someone else will have to answer that part.
edit: checked - Clercon, thanks man - that seems to help. I started a JPEG print a while ago and it's still going. I ran another (concurrently) as a CutePDF print and have it printed, cropped, whizbanged through Photoshop and printed off to paper ... and the JPEG print is *STILL* going, lol.