Recreating Darlene's Map
A couple of days ago, I finally got the push I needed to start work on a hex-based map in CC3. I had my doubts but I quickly discovered that CC3 does a wonderful job of dealing with hexes!
Seeing that things were going so well, I decided to take a shot at re-creating Darlene's World of Greyhawk map.
Now I need to find some suitable fonts and lots of symbols (cities, mountains, hills, trees, etc). The default cc3 symbols will work, but I want to get as close as I can to the symbols Darlene actually used. Also, I'd like to add the appropriate shield to each region. I know I saw a catalog of WoG shields years ago. Now I just need to hunt them down.
Here are a couple of images of what I have so far:
Seeing that things were going so well, I decided to take a shot at re-creating Darlene's World of Greyhawk map.
Now I need to find some suitable fonts and lots of symbols (cities, mountains, hills, trees, etc). The default cc3 symbols will work, but I want to get as close as I can to the symbols Darlene actually used. Also, I'd like to add the appropriate shield to each region. I know I saw a catalog of WoG shields years ago. Now I just need to hunt them down.
Here are a couple of images of what I have so far:
Comments
Let me look around I may have a symbol catalog with the WoG city symbols in it. If I can't find it or you don't want to wait, I beleive I may have downloaded it from the Profantasy "examples?" page.
I made some WoG city symbols this morning and found the shields on the examples page.
I should be able to make everything else I need except the trees, and the default cc3 trees are close enough.
Now I just need fonts. Anyone have any recommendations before I dive into the various font sites?
I would suggest looking through the Celtic collection at dafont.com, and maybe mix and match a couple of similar ones:
http://www.dafont.com/theme.php?cat=403
There are some beautiful fonts in there and browsing through them right now is starting to give me some ideas for projects...
That's the first I've heard that Darlene created a font based on her WoG map lettering. I'll do some digging. If TSR never did anything with it, rights may have reverted to her by now.
I had large scans and fiddled with them endlessly in PS to get em as straight as possible. But when the original maps are severely distorted, there's only so much you can do (It's a shame TSR couldn't have sold the maps rolled in plastic tubes instead of folded).
I thought I was keeping the images in check while I transferred them into cc3 (constantly adjusting them to line up with the hex grid layer) but apparently I didn't do as good a job as I thought. A large section of the map was off by one hex. I would have considered letting it go but the area affected was between Nyr Dyv and Bright Desert and most of the Lortmil mountains. That's just too important an area to screw up.
So I've spent the last few hours fixing the problem areas, and verifying that the rest is accurate. Between that and the time I spent initially preparing the scans, I think I've spent far more time there than in doing the mapping itself.
I still have a few more layers to adjust (just the lake contours in the Nyr Dyv) and then all should be well again. All the text is in place (except for rivers and a few others that require special placement). I just need place the symbols (trees, paths, hills, mountains, cities, etc).
But that's all going to have to wait now. I need to set this aside for a couple of days.
I've recently gained even greater respect for Darlene. After placing all the text, I've spent a great deal of time resizing and repositioning everything to increase readability and balance. Without the aid of a computer, she did all that layout in her head and achieved amazing results.
However, there is a problem with this glow when the text isn't over the forest (as you can see in "Axewood" in the center of the image). I will be repositioning all such text anyway, but I don't understand why this is happening. It disappears on very tight zoom levels but otherwise is persistent. There are no other effects on the text.
Steve
@Kendall - I suspect that the areas you are referring to are where the forests overlap some of the hills. On Darlene's map, there are some hexes that are both hilly and forested. What she did was to make the overlap area green with hill symbols. I tried that and it looked very odd, so instead I filled those hexes with hill color and then covered them with tree symbols. I may go back and redo that though as I agree it looks a bit odd. I think the scale is pretty close to what she used though.
I like the effect of the rivers being partially obscured by the trees (although it would look better without the damn shadows on the tree symbols - throws an eraser at whomever thought symbol shadows were a good idea). But seeing them side by side, I think I kind of like the floating rivers better. Fortunately, it's easy to flip between them.
On the Symbol Sheet I had a Glow followed by a Drop Shadow
When I rendered the effects I had a similar out line surrounding all my symbols (trees, mountains, cities), the sheet above it had a glow effect as well and the two stacked on each other seemed to cause the issue. I reordered the effects so that Drop Shadow was first and Glow was second and that cleared the issue (see example below).
Poor render
Sheet (whatever) Effect: Glow
Sheet (under whatever) Effect: Glow
Effect: Drop Shadow
After reorder:
Sheet (whatever) Effect: Glow
Sheet (under whatever) Effect: DropShadow
Effect: Glow
Issue fixed! (please keep in mind this is how my (fuzzy) memory has built the solution
All that to ask the question(s):
Does the brown/tan Sheet (land?) of your map that "Axew" is sitting over, have any (or no) effects applied to it that may "confuse" the renderer in CC3? I see that the forests have a Glow applied to them, have you tried adding or removing it from the land sheet?
Keep Calm
and
Map On
After a bit of experimentation (to no effect), I created a new drawing with just a basic landmass, a few tree symbols and some text over it. I added a glow to the text and am able to duplicate the same problem. I'm concluding this is a bug. Not sure how best to deal with it till it gets fixed but fortunately it won't affect this map once I reposition text.
@Ralf: Here's the sample map I used for testing. If you zoom in with a graphics program, the bleed issue is very apparent.
- create a copy of all your text (that has the glow) on a sheet just above (in the sheet list) the TEXT sheet, eg. TEXT OUTLINE.
- change the Text Properties of that text to "Outline Only".
- change its Pen Thickness ("Pen", not "Line") to 0.05
In fact, if you change the color of that outline text to the forest green, this may be the better option to make the text visible against the forests than using the glow.
Hey, that's how we did outlined text back in the olden days (of CC2).
My hard drive crashed and my external backup hard drive was damaged.
I was hoping that I had uploaded the .fcw file here, but no such luck.
Looks like it's gone forever. : (
Sorry to hear that.
Was a great project.
Here are some sites that offer data retrieval services...
http://www.krollontrack.com/data-recovery/
http://www.seagate.com/services-software/data-recovery-services/
http://www.datarecovery.com/
There are others as well. Good luck. I hope you are able to retrive the FCW file, as the project was fantastic!
JSM