FT3 settings to Produce Best Closeup Quality
I'm hoping to create a world in FT3, export it to CC3 five levels deep and create corresponding images to use as backgrounds. I want the lowest level to be as zoomed in as possible without the fractal pattern being overly obvious. What are the best settings (or techniques) for achieving this? Note that I'm still very new to this.
I'm currently using Wilbur Ridged Multifractal. Does an alternative give better results? I read something about octaves that sound like they may apply but couldn't find any more detail on them or any settings that sounded related.
I have Wilbur installed and am not averse to using it if that would give better results but I know almost nothing about it (compared to the slightly more than nothing that I know about FT so far).
I'm currently using Wilbur Ridged Multifractal. Does an alternative give better results? I read something about octaves that sound like they may apply but couldn't find any more detail on them or any settings that sounded related.
I have Wilbur installed and am not averse to using it if that would give better results but I know almost nothing about it (compared to the slightly more than nothing that I know about FT so far).
Comments
I am also searching for something like this. Did you made any progress?
By pressing Params button ( following what Old Guy mentioned in the last post), I changed the Octaves from 12 to 15, and it added tons of detail at "small scale" (regional close-up) level!
I tried changing the octaves to 24 and 64, but found that 15 was just as good. But the default of 12 was noticably more simplistic in terrain appearance at close-up levels.
So thanks again. This thread has just made FT3 seem even more powerful.