Looking for symbol making tips
Howdy!
I'm starting work on a very large project and I want to create my own hand drawn style symbols. The symbols will need to cover the full range, from overland to dungeons. Does anyone have any tips on how I can ensure the symbols start off at the right scale? For example, all normal sized chairs have symbols that are the same size at the scale of 1.0.
I hope I explained what I'm looking for.
Lisa
I'm starting work on a very large project and I want to create my own hand drawn style symbols. The symbols will need to cover the full range, from overland to dungeons. Does anyone have any tips on how I can ensure the symbols start off at the right scale? For example, all normal sized chairs have symbols that are the same size at the scale of 1.0.
I hope I explained what I'm looking for.
Lisa
Comments
For overland symbols, the default ProFantasy symbols are created at a resolution of 20 pixels per drawing unit (For "Very High" resolution symbols). Which means that if you wish something to be 5 drawing units wide at symbol scale 1.0, the image file should be 100 pixels wide.
Dungeon symbols uses a resolution of 100 pixels/drawing unit, and City symbols uses 40/pixels drawing unit.
Keep in mind that these are the default values used for ProFantasy symbols, you can always import symbols at whatever value you wish
Lisa
What exactly is a drawing unit? For example, is a drawing unit on an overland map 1 mile?
In overland maps, the default drawing unit is whatever you want it to be - 1 mile, 1 km or 1 Klingon Kellicam. The unit system isn't specified.
Thanks!
If you were to print an overland map, you might type 1 in the paper size and 100 in the drawing distance for a map where one inch equals 100 miles.
For any other maps we use real world units. A foot or meter in a map is just that, so when you print a map created in feet and inches (a dungeon map, say) you would put
Paper distance 1" and drawing distance 5' if you wanted to print out at 1 inch equals five feet.