Cosmographer 3 and 3D Grids
New user to CC3, I bought this just for Cosmographer 3. I'm having troubles figuring out how to do something I think should be simple, but isn't turning out that way.
I want to create an isometric grid that has a definable position for X:0 Y:0 Z:0 and then place planets (or nav points, or stars, etc.) at specific points on this grid.
For example: Nav Point 1 at X:100.08 Y:-50.07 Z:0 and Nav Point 2 at X:132.91 Y:-30.36 Z:-22.00
I don't see any edit options for the symbol of a star (which when I figure out how to bring in custom shapes I'll change to what looks like a good navigation waypoint), which I'm using as Nav Point 1 that will let me place it at specific x y z coordinates.
Would be very nice to have that manual about now (over 2 months since it was last mentioned in these forums). Anyone who knows anything, please help.
I want to create an isometric grid that has a definable position for X:0 Y:0 Z:0 and then place planets (or nav points, or stars, etc.) at specific points on this grid.
For example: Nav Point 1 at X:100.08 Y:-50.07 Z:0 and Nav Point 2 at X:132.91 Y:-30.36 Z:-22.00
I don't see any edit options for the symbol of a star (which when I figure out how to bring in custom shapes I'll change to what looks like a good navigation waypoint), which I'm using as Nav Point 1 that will let me place it at specific x y z coordinates.
Would be very nice to have that manual about now (over 2 months since it was last mentioned in these forums). Anyone who knows anything, please help.
Comments
- First, select a height symbol from the symbol catalog. Then, instead of placing it manually, type in the x and y coordinates on the command line (in the form of x,y - for example 0,0), then hit enter
- Now, the symbol asks for the height. Type the z coordinate here, then hit enter.
Edit: Ok, I spoke a bit too soon here. I forgot this was a isometric grid. You'll need to calculate the the appropriate x/y coordinates using standard trigonometry. The z parts remain as described above. Also, if you configure the snap grid using appropriate values, and turn on snap and cursor snap, you should also be able to place the x/y part easily by hand (Assuming that your coordinates are integers, or something expressible as a fraction with a common denominator)