New dungeon macro
Joachim de Ravenbel
Surveyor
Hi,
I designed two macros to draw stairs as shown below.
The STAIR macro draws straight and RSTAIR circular.
Both macros draw an optionnal background polygon on a separate sheet.
Steps are slightly apart to allow glow, bevel... effects.
As usual, rename the file as STAIR.mac and place in the CC3 main folder. Load the file with LOADMAC and type STAIR or RSTAIR to use.
Reload FCW32.mac the same way to enable standard macros afterward.
Enjoy.
I designed two macros to draw stairs as shown below.
The STAIR macro draws straight and RSTAIR circular.
Both macros draw an optionnal background polygon on a separate sheet.
Steps are slightly apart to allow glow, bevel... effects.
As usual, rename the file as STAIR.mac and place in the CC3 main folder. Load the file with LOADMAC and type STAIR or RSTAIR to use.
Reload FCW32.mac the same way to enable standard macros afterward.
Enjoy.
Comments
I've noticed that depending on the zoom level, the gap between steps aren't wide enough.
If you want to increase that gap, you can locate the following line
GV sthi 5*sleng/(6*snb-1)
and replace by
GV sthi 3*sleng/(4*snb-1)
(gap = stair width/3)
or even
GV sthi 2*sleng/(3*snb-1)
(gap = stair width/2)
I typed the command in the command line answered the questions and got some stairs that look nowhere near as good but, now I know what to play with to get the look I want.
Monsen: Thanks for the quick response.
JdR: Thanks for the Macros
To get the look you'll have to play with effects. In the example above, I used bevel and texturize.
Here are the stairs with a bevel @ .5, an inner fade @ .5, and a concrete texture...
The texture definitely feels alot better than the flagstone fill.
"Historically, castle stairs went
always up counter-clockwise
because defenders (coming up)
had more room to swing a sword.
In a dungeon like situation
where defenders figth from a
lower place, logic would have
the stair going up clockwise..."
is confusing. Defenders aren't likely coming up the steps. Wouldn't they usually be defending from a higher point, but this seems to imply that they are coming up the steps.
Also, 'fight' is misspelled.
I