The Ten Kingdoms

I have been asked by the DM of the campaign I have been playing, to design the larger realm of the 10 kingdoms, now we have finished the campaign set in the central Island kingdom of Dobberland.

The Kingdoms are each dominated by a particular terrain type - Arctic, Mountains, Fire, Forest, Desert, Grasslands, Swamp, Water, Underground and the central Kingdom in a central lake, Dobberland.

Dobberland consists of small humanoid creatures called Dobbers, and 'awakened' animals (as in Narnia), such as Echidnas, Wombats etc (we changed them to Aussie animals - i am Burlesque Spiderbane the most handsome Wombat, disrespectfully called Burly by the party members).

So here is the actual draft, and here are the first six Kingdoms. the names are all generic at present, till the DM decides on what he wants them to be.


Royal ScribeLoopysueGlitch

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