Inclination not working?
Well I have tried from 5 degrees to 90 degrees. Nothing seems to change the shadows.
Am I missing something. Effects on, active lighting on.
Even the active lighting parameters don't want to work. Blur and transparency nil, zip, nada.
Azimuth works.
Comments
What are the exact circumstances? Which shadow effects are you using, or are you talking about roof shading?
Just the global sun off of the normal buildings on the symbols layer.
These values and their use can be a bit hard to understand, so let me throw in some explanations and see if that clears things up. Let me know if things still doesn't seem to work as expected after taking this into account.
Thanks :)
I was just about to say the same thing, but since Remy has already said it here are some screen shots illustrating those points.
Point 1: 2 shots, starting with the default inclination settings and then showing a really low sun such as shortly before sunset. The shaded side of the rooftops darkens.
Point 2: (Actually shown above at the same time). The Activate lighting panel is completely turned off with no effect in this map where there are no dungeon lights present, or the necessary sheet effects.
Point 3: The shadows on the buildings are "Wall Shadow, Directional" type, and respond to the Azimuth settings correctly if I reverse the angle from 135 to 315.
Thanks for the explanations. I was absolutely positve in my own mind that the Global sun was what affected the overall shadow lengths.
I was so fixated on the shadows, that I did not even notice the shadows on the roof's themselves.
You guys go to amzing lengths to help us, can't explain how appreciative I am.