[WIP] - The Griffon's Eyrie

I've been working on a larger dungeon map, but to take a little break, I decided to do an adventure map, a griffon's nest. I wanted it to be sort of isometric using an overland style, and ended up choosing a style I haven't worked with much before: Darkland Overland. I struggled with the nest and ended up turning to SS6, Mike Schley's isometric city style, using some varicolor hedges and hay bales (with some SS4 dragon eggs thrown in).

I may try it again in another style. Maybe Spectrum Overland? Or maybe a zoomed-in encounter map, but that will probably come after I finish the dungeon map I'm currently working on.

Tagged:
KertDawgRickoMonsenRyan ThomasLoopysueCalibre

Comments

  • KertDawgKertDawg Administrator, ProFantasy 🖼️ 4 images Surveyor

    I think this is great. This sort of tells a story on its own.

    I almost hate to say this, so please forgive me. I think a few clouds would give the map some extra depth, make it more vertical. It certainly doesn't need it, but I wanted to share the idea.

    Again, great work!

    Royal ScribeRicko
  • Perhaps working with the drawing vertically will help the sensation of depth more, since you can change the mountains behind them on the X and Y axis.

    A little bit of clouds always helps with the sensation of Landscape.

    In the right corner of the table, the mesa line is crossing the cliff, you can put the cliff in front of the mesa (if they are on the same sheet) or even use trees to hide this irregularity (normally one of my most used resources for imperfections).

    Royal Scribe
  • p.s.: Whenever you are going to make a "multi level landscape" keep in mind that darker colors usually give the impression of lower parts, and lighter colors give the impression of higher regions.

    Royal Scribe
  • Good idea! I meant to do clouds and then forgot. Moved the cliffs to a Symbols Front 3 sheet (already had Symbols Front and Symbols Front 2 sheets), and also added some trees there. I will try it as a vertical map when I do a different version in Spectrum Overland. The battle map will probably be top down.


    QuentenRickoLoopysueRyan Thomas
  • Some adjustments based on Ricko's recommendations...


    RickoDon Anderson Jr.KertDawgLoopysueMonsenRyan Thomas
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