Shadows of a moonlit knight revamped

Hi, everyone.
Back from a long, work-related hiatus. I'm currently updating a few maps that I did some fifteen years ago for a Dragonlane D&D 3.5 module I created, so I can update it to 5th edition with much better looking maps. I originally used Dundjinni, but this time I'm going with Mike Schley style. This is the first map, The Glade, made entirely in CC3+.
Enjoy!
Comments
This is the second one, The Refuge, a tent city for people afflicted by a mysterious disease at the edge of the forest, all in Mike Schley's beautiful SS5 style. Enjoy!
A few close-up floorplans for the previous map, still pending the final touches. I'll probably insert all of them as separate files in a larger assembly to create a new, coherent .fcw file. Enjoy!
I love the way you have left the roof ridges in on that first shot.
The next one in the set, a derelict dwarven mine complex that was raided by disirs and the miners savagely murdered. Their remains are piled on a grotesque offering to the god of disease that now stands in the middle of the longhouse. I created the floorplan for the longhouse separately and added the three fcw files, the two individual maps and the final assembly.
Enjoy!
I like that smashed door right in the door opening.