building symbols from Satellite Cities

Why do they all have an orange edge - even if I try to match the vari colour to the outline of the roof (including the ridge along the top of the roof)??

Comments

  • LoopysueLoopysue ProFantasy 🖼️ 41 images Cartographer
    edited May 17

    I'm not seeing an orange edge on this test map I made. But I do have an Outer Glow effect I'm not keen on. I switched it off in the second shot.

    Is that somehow looking orange to you?

    Would you show me your orange edges please?

  • Here you are Sue. I’ve tried everything I can think of - even going on holiday - but nothing works. admittedly the actual size on my map isn’t 2 as shown here but 0.5 which somehow makes it worse.


  • LoopysueLoopysue ProFantasy 🖼️ 41 images Cartographer

    Oh that's odd. Can you share the file with me, please?

  • here you are Sue. The .fcw doesn’t have the map that I’m using as a memory guide.


  • LoopysueLoopysue ProFantasy 🖼️ 41 images Cartographer

    Thanks.

    I tried hiding various building-related layers, and changing properties, but nothing worked.

    When I drew a House entity next to the symbol I added it had no orange line, but I can't explain the orange line around the actual symbols because I can't seem to hide it in any way.

    It may be related to the fact that the symbols were designed to be 'just so' in the original city style where everything works, but they don't work well in this mixed style map, which I think was originally the overland style Birdseye Continental(?)

    It may be something you should report to Tech Support, but TS is a little thin on the ground at the moment with summer holidays taking place. Whatever the combination of styles there shouldn't be a problem like this with the symbols.

    I recommend trying an alternative source for your buildings, or using the House tool to draw your own. As you can see from the screen shot I took the building I drew is not affected.

  • I’m not entirely certain this is it, but by chance was Orange the color you happened to be set to when you drew the houses?

  • Sue, I can’t draw houses with the house tool. it is marginally beyond my dexterity. You're right about the map being Birdseye Continental though, but the satellite symbols are as top-down as any annual template I own at this moment. The CD3 houses don’t sit well with the rest of the map, or at least not in my eyes..

    Royal Scribe, no I selected white before playing any symbols originally.

  • LoopysueLoopysue ProFantasy 🖼️ 41 images Cartographer
    edited May 17

    Have you got any other city styles you can use?

    @Royal Scribe I tried that. It wasn't. Nothing seems to prevent it, or cure it.

    By the way, Helen, I'm not saying don't report it to TS - just that the answer may take a bit longer than usual.

    Royal Scribe
  • not that are as top down as Sat.Cities. 😥 I combed through every city template, but they’re all either front-on or angled so you can see .... hang on, just had a putative brainwave..

  • Sue, I have had the same problem as well from time to time. I think I got rid of it by hiding one of the structure layers, though I am not sure about that. I would love to know why it sometimes occurs.

  • LoopysueLoopysue ProFantasy 🖼️ 41 images Cartographer
    edited May 17

    I tried hiding all the layers one by one. It doesn't seem to be the usual problem at all. I'm quite mystified.

    Though I am wondering if it might have something to do with different colour palettes. The Birdseye palette has several modified colours designed for the varicolour symbols, and the CA215 palette is quite unusual in it's own right. They are quite different.

  • I've developed the habit of creating tiny 10x10 maps that I can import the assets into my current map and although i could do it using Darklands City and then putting one of the CD3 roof symbols, it wouldn’t cooperate going into Birdseye. Personally I think the Captain is scaring the house symbols so they don’t work! 🤣

    here’s the ten by ten Darklands City .fcw


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