Middan'ord: The Realmdom of Thwendar
I am proud to say that I am happy with my latest map. I know you guys are probably sick of me posting the same one with varying iterations but I hope you all like this one. I am hoping this is my final iteration. Its the one I am most pleased with. Its as 'realistic' as I could get.
I know many in the mapping community don't like or understand the type of maps I design and that is okay. I wanted to post it anyways.
I came up with the world name, Middan'ord from old English as a derivative of middle. I added ord as the suffix because I thought it sounded more medieval than fantasy.

Hi-res Image here: https://www1.picturepush.com/photo/a/16812130/img/Book-Maps/Thwendar.jpg
I know many in the mapping community don't like or understand the type of maps I design and that is okay. I wanted to post it anyways.
I came up with the world name, Middan'ord from old English as a derivative of middle. I added ord as the suffix because I thought it sounded more medieval than fantasy.

Hi-res Image here: https://www1.picturepush.com/photo/a/16812130/img/Book-Maps/Thwendar.jpg
Comments
I love it. And I personally never get sick of seeing iterations of the same map. I love seeing how they evolve.
Maybe the colors of the rivers should be a little lighter to give a better contrast with the strong green of the territory?
It is amazingly detailed :)
Those mountains are good. Where did you get them?
Why should I hate you?
They look good :)
I have to be very careful not to use AI generated art in my work. There are too many foggy areas around copyright. Everything I make for Profantasy has to be squeaky clean, for obvious reasons.
the dark blue camouflages itself with the strong green of the territory.
perhaps a slightly lighter color to detail them better, a matter of testing with the colors in the palette.
More darker would certainly make it even harder to read them on the map.
Excellent map, my friend
But let's tweak a bit.
The background land is, IMO, too dark and too uniform. Use Adjust Hue/Saturation on whatever SHEET your land is on (might be BACKGROUND) add lightness of 5 or more depending on your like.
Add a polygon or use the tool to add a polygon underneath the mountains with an EDGE FADE to differentiate the LAND terrain from the MOUNTAIN terrain.
Add various polygons of differing colors in the same range as the land to break up the LAND so it doesn't read as one piece. Place them in areas that seem logical to suggest height.
Add an OUTER GLOW and INNER GLOW to the contour of the coast (blues and whites) along with an EDGE STRIPING to set the land more firmly into the water.
that's my opinion
😁
If you want assistance on all this, just let us know.
Cal