Sheet Effects Issue

Hi all!

I'm still working on a castle with my wall texture orientation issues and other point. BTW, I found what I supposed to be an bug with sheet essects, because I don't understand it and I can't find any workaround.

I'm using DD3, with a Template Style A.

Description...

I place on WALL sheet a wall composed of multipoly for walls and round shape for towers. Why multipoly? I'm not sure. Let's say I found the way easier to place a first poly for the outerwall and another one for inner wall as I would then reuse them to create more complex walls with windows and so later...
(Image 1 – CastleIssueWall.jpg)
image

On another sheet I created, named ROOFS, I placed my roofs from CD3. I first placed a roof for stables, then a round shape to hide the stable roofs behind the towertop, then I placed symbols for... err... crenelation (?) and then I placed another imported CD3 roof for the towertop.
(Image 2 – CastleIssueRoofs.jpg)
image

Then I show the two sheets and enable effects...
(image 3 – CastleIssueFull.jpg)
image

We can see here a little "bug" that makes the wall from the BELOW wall sheet to appear ABOVE the round shape from the ROOFS sheet!
(image 4 – CastleIssueBug.jpg)
image
I supposed it is not exactly how sheet effects are supposed to act. Am I doing wrong?
How can I deal with that? (but with post effect into bitmap retouch program)

Thanks!

Paul.

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