Missing Custom Images


I'm moved the custom images related to these x errors. Is there a wayto restore the path or find where it expects these files to be rather than having to re do them all?

Comments

  • MonsenMonsen Administrator 🖼️ 81 images Cartographer

    If they are just inserted images, you can use Numeric Edit on the red x to see and change the path. If they are symbols, you can do the same, but you need to open the symbol up for editing from the Symbol manager, you can't do it straight in the drawing.

    Note that sometimes it is a bit hard to select them when trying to change them, especially since numeric edit is a single-pick tool. The thing to keep in mind here is that the edge isn't always exactly where it appears to be. The trick is usually to zoom out a bit, so the pick aperture becomes large compared to the edge.

    You can also use the REPLACEIMAGENAMESDWG command to do mass replace. See this blog article for more information.


    LoopysueScottABrian ChandlerGlitch
  • That's great thx. Is there a way to embed inserted images in the same way as terrian or indeed add them as a terrian set

  • MonsenMonsen Administrator 🖼️ 81 images Cartographer

    I am not sure what you mean by "terrain" in this context, but there is no way to embed images into a drawing, none of the official ProFantasy art is embedded either.

    What is normally done is to either store external images in a subfolder in your CC3+ data directory, because you can then refer to it in the map using the relative @-indicator in the path. For your own custom artwork/images, you can also store it in the same directory as the map itself, and then use the map-relative identifier ($) in the image path to refer to these resources, that way, you can keep everything in the same folder and it will continue to work no matter how much you move it around, as long as you always move the entire folder with map and artwork together.

    LoopysueBrian Chandler
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