A small carpenter store

I need some feedback. I really like it how the end product is, however, what would you improve for future reference?

Royal ScribeShessarScottAMonsenLoopysueQuentenRicko HascheRalfWyvernC.C. Charronand 3 others.

Comments

  • It's really great. I particularly like how you did the fence posts and railing. I can't think of anything I'd change or add.

    Cristian MustiataRicko Hasche
  • MonsenMonsen Administrator 🖼️ 81 images Cartographer

    This is a very nice map.

    I guess you are using it for a battle-map though? Personally, I am not too fond when everything lines up with the grid, but that is often a tradeoff when you make battle maps, since it makes things much clearer for combat purposes.

    Cristian MustiataRicko Hasche
  • Technically yes, but I use an un-grided version too. The grid is mainly as "guides" to see everything how it sits and if the proportions are correct. To set that off I can simply rotate the Grid and the image in opposite directions and will technically not fit anymore 😁

    Royal Scribe
  • MonsenMonsen Administrator 🖼️ 81 images Cartographer

    To set that off I can simply rotate the Grid and the image in opposite directions and will technically not fit anymore

    True, but designing things around a grid in the first place tends to have some artificial implementations, like all the corridors being exactly the same width, all rooms being a multiple of 5' (or whatever grid size is used) and so on. This often leads to features being oversized (Corridors in my home is not 5' foot wide for example, even allowing for wall widths). I enjoy the organic feelings of a building not designed to such artificial limits.

    The way you did the angled corners for both the fence and the walls, and the nice angled placement of the big table and a lot of other stuff do go a long way to combat this look though.

    But please don't let these comments distract from the map. It is a nice and well-made map, and for battlemap use, you often need to allow for some artificiality.

    Cristian Mustiata

  • Nono, I appreciate it greatly, I still consider myself new, and it's something new to learn. Plus, I do want to start thinking of using more curved lines with anything, as well odd angles.


    Also, I wanted to make a mention that since I used Mike Schley assets, the ones I've made in his style didn't stood out, which was a worry of mine.

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