How to I make a Square Wall Without Gap?

I know I have read similar problems on here, but I can't find the answer. I am using Fantasy Towns, but I think this happens in many styles.

I am drawing a wall for the city. When I go to finish the last part, I need the walls to connect. This involves overlapping. That results in a visual gap from the fills of the top and bottom interacting with each other. If I stop before the overlap, then that stops that problem, but the wall is essentially incomplete with a tiny chunk missing because there is no wall drawn there.

Comments

  • MonsenMonsen Administrator 🖼️ 81 images Cartographer

    Basically two ways to handle it:

    • Don't start in a corner, start in the middle of a side length. As long as the starting and ending point is the same (as well as the angle of the two segments) it will meet up seamlessly.
    • Turn it into a polygon. Draw it as normal, but don't do the final connecting segment. The use Path to Poly [CLOSEPATH] on the wall you just drew.

    This is basically the way to handle this when you try to draw a closed shape with a line-type drawing tool, being city wall or dungeon room.

    QuentenRoyal ScribeLoopysueroflo1
  • Thanks. Over dinner I remembered the don't start in a corner part so I came here to delete the post. But, maybe having this post here will help someone else with the issue.

    Royal ScribeEdE
  • I was going to say pretty much the same as Monsen, but use the end point modifier when you get to the last segment instead of closing the path etc, but I thnk that is much better idea. I know I've sometimes had weird artefacts when doing it my way.

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