CA48 (2010) Annual B&W symbol problem
HelenAA
🖼️ 10 images Surveyor
Hi, I've stumbled across a significant problem with the above Annual issue. All the .fsc files have a corruption of some kind. I associate lines shooting off the top left hand corner of a map with the fact that I've drawn way too many fractal nodes. This, however, shows up in the .fsc catalogues. there are no .png files, just vector-like drawings and when I place a symbol on the map it replicates the lines shooting off to the top left corner. I'm attaching some files to show you what I mean.
I was able to explode the rings and detach the lines from them but the other symbols which have lines zooming off the map proved too obstinate.
Comments
This is an unfortunate bug with some of the vector symbols when you have CC3+ running on the Arm platform. CC3+ is a using the x86 instruction set, so when running on the arm cpu, there is a compatibility layer that translates the instructions from x86 to arm, but unfortunately, something goes wrong.
It is the same issue as you experienced here: https://forum.profantasy.com/discussion/13970/pete-fenlon-revisited-symbols
Unfortunately, there isn't anything we can do about it right now. I recommend staying with styles that use raster (png) symbols for now.
I'm sorry - forgot about that other template template problem.