WIP - Entrance to the Blood Rose Maze
A large room, filled with swirling mists and the faint scent of roses. In the center of the room is a small round table with a vase and single rose. On the floor is a ritual drawing of a rose.
Despite the rest of the teams warnings, Timraos crosses the room to examine the rose. He watches in fascination as the rose begins to move from the vase. Moving in a snake like fashion it quickly strikes, stinging Timraos' hand. The mists tighten and Timraos falls, when he awakes he finds that he is in a maze created out of tall rose bushes.
First draft - focused on drawing the rose pentagram. Looking for a vase and flower to put on the table, add some mist and atmosphere and I'm there. Oh, just noticed I probably should also add a door.
Suggestions and comments are welcome.
Comments
This mornings update - I think just titles and then onto the maze itself.
An interesting idea, and rather a nice drawing of a rose :)
There's just one small thing that's catching my eye rather a lot. The door seems to be casting a bit of a strange shadow or glow. Maybe move it onto the walls sheet?
Background Notes: This area is controlled by Druids that have implemented a “Landstone” system. Sold to the general populace as a means of connecting to the land (the stone provides local weather forecasts, drought and disaster information etc…). The Landstone is really a means for the Druids to collect power from the land and its people. Each time a anyone reaches full health; they lose up to 2 health points. The Druids then use the gathered power as they choose.
This scenario is designed to accomplish several things:
1. Provide an opportunity for Players to gain immunity to the health drain curse from the Landstone .
2. Give the Players a background understanding of the ancient events that led to the current state
3. Set the Players on the path of searching for the Landstone Sword, which supposedly will break the Curse permanently.
After the players escape the Goldenlilly death cells by using the sewer system, they discover an old siege tunnel that leads them to a room in a fallen tower on the outskirts of the estate.
Anyone bold enough to enter the room will be "bit" by the Blood Rose and transported to the Blood Rose Maze:
First draft of the maze, suggestions welcome!
It's come along nicely :)
Maybe put the grid under the hedges, to make it clear you can't walk over them?
Current evolution. Comments welcome.
By following the right hand wall, upon entering, you get to the rose. Is that intentional ?
Hey Jim not sure exactly what you are pointing at. Maybe because the entrance is at the bottom? More clean up and challenges to add. Thinking of adding a "Hall of Instruments" for Bards to overcome?
Oh,I thought the entrance is at the top, the blue area and the rose.
Coming in from the bottom left, following the left hand rule, you eventually get to the blue, and tose, location.
This is true of most mazes.
Need more instruments (drums, horns, etc...) and a little tweaking, but I think that I'm close to getting there.