WIP: New Dungeon Commission
It's been awhile. Here is a WIP of the 1st level of a 4 level dungeon.
Due to the quality of the scan I can't get the grids to line up properly after scaling the import, but it's good enough. Due to the irregular shapes, I decided to use a drawing tool to do the floors first, then I can go and trace the walls, copy the floor to the Wall Mask sheet and change the fill etc...Then add the symbols. This seems to be a reasonably efficient workflow. I'm about 2/3rds done with the floor. Over on the left will primarily use a fractal tool...