Regular poly vs Irregular (shape)

Hey all! Hope everyone is enjoying the Fall for those getting it or Spring, etc. Currently working on this map for our 'Supernatural' game. GM wanted a small town in Montana.

How-to question: see the weird, purple glowing worm? That's an Essaence Flow. I'd like to draw that as a symmetrical shape yet still retain the various curves and so forth. Now, in my mind I see myself drawing a thin rectangle and editing nodes until I get what I want; but isn't there something Remy showed us on how to do this much more easily? I can't remember enough to even search for it.

Please help.

Cal

Loopysue

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