Using 'Perspectives' - First Attempt
![Mythal82](https://secure.gravatar.com/avatar/1e8662048bd4a4831cbec434b6cebbc7/?default=https%3A%2F%2Fvanillicon.com%2Fd247b7efeb868189fbc1c5bfd81e0b8b_200.png&rating=g&size=200)
Decided that for a particular scene in a game I'm running, a small isometric, multi-level scene was better suited than a traditional top-down, so made my first attempt at using the Herwin Wielink style (bolstered by the Temple of Bones annual for the steps).
Was run over a VTT, with use of dynamic lighting to control room visibility. I was rather happy with the result - it was slightly scrappy, I didn't try to split the walls to make space for doors etc., but the players really loved it and a couple actually asked for a copy of the image file after the session.
Comments
Looks good to me !
Pretty good for a first attempt :)