Dungeon Wall question
Octorilla
Newcomer
Hello,
I was hoping someone might know the answer (thank in advance for any adivce) on how to get those two corners from the triangular wall on the left to merge with the vertical line in the middle?
Thank you.
Comments
Lines can unfortunately just have a single path, they can't branch, so an additional section like that cannot be part of the line. What I would probably to in this case is to draw the outer line as a single line, and then have that "inner" vertical line as a separate line, and make sure to arrange the lines so it is below, not above the outer lines. This will give you much better corners.
Otherwise, it would have to be made as a polygon, which is doable, but a bit more work.
Thank you!
If you just want the appearance of them merging, the Texture Overblend effect might be useful. The geometry will still be as you have it here, but the fill texture will go seamlessly through the filled pixels on that sheet.
I will have to look for that effect - thank you!