A Teleport Hub
This is supposed to be a hidden cave that elves used to install 8 teleport portals for a guerilla war against the invading humans. But this was a very long time ago, the elves lost by now and some baddies stumbled upon this and used it for their nefarious purposes. Now our heroes found out about this, and it's time to take out the raiders camp behind the 8 teleporters one at a time.
One of the natural paths will be blocked by a cave in (there'll be a secret behind it, thats even older then the elven wars. Maybe that's why none of this looks like elven work? ^^).
The hub is designed in a way, that if one elven warcamp should fall and enemies are using the teleporter to enter the hub, the defender on the central platform can shoot the intruders one at a time, while the enemy has to walk through the portal first to even get a glance at the defenders.
I'll add some drawbridges and decorations later, for now I wanted to showcase the bottomless pits. I really like how they turned out 🤩
The best thing about them is that this is just a black polygon with the edge fade effect and some lines added to emphasis the contours. The "cracks" symbols from the CSUAC Symbol set where used A LOT here, as they really made it easy to get the result that I was aiming for.
I ended up using them even for the floor that's not near a pit, just because they are a really nice touchup for the bitmap fill...
I'd like to get a similar 3D effect with the cave walls, but I don't really know how. Any suggestions are highly appreciated 😀