Good sizes for fantasy cities etc

Alright, I'm going to have a bunch of important buildings in the mapped towns and cities I'd like to give a bit of distance against.

Basically city, important buildings in a medieval setting of Court, Bueracracy, Aristrocart, Business, Crimal (sevarl hidden). Other main buildings such as guard. A temple shrine.


Town has less of those things but still quite a bit.


Unguarded villages and hamlets, So any suggestion for size for each?

Comments

  • JimPJimP 🖼️ 280 images Departed Legend - Rest in Peace

    Well, while there are guides and advice, it is mostly going to be your decision.

    There are cities, towns, and villages in the Atlas. You might look there for examples.

  • As Jim said, there's going to be a lot of personal preference involved here, heavily dependent on how you see your world setting developing, what types of civilizations exist in different places there, as well as how much time and effort you have available for designing and mapping it all.

    Plus you're really asking two different, if related, questions - 1) the number of key buildings desirable for different types of settlement, and 2) what the appropriate size of different types of settlement can be for different types and numbers of special buildings.

    The question of settlement sizes has come up on the Forum here before, and you might like to look over the comments on these two topics, both of which coincidentally came-up in late 2018:

    Making a city with CC3+

    Looking for advice on starting Village/Town/City size

    There are also various systems for designing RPG settlements available online, some paid for (on sites such as DriveThru RPG), some not (such as blogs), as well as a number of random design systems, such as those on the Watabou site, although those provide primarily maps, rather than lists of the specific places you indicated as of interest.

    Those should get you started at least, or perhaps help clarify what it is you want (or even don't want!) from such systems, from where you might feel more confident about creating your own settlement design system.

    Good luck!

    LoopysueJimP
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